The
						
							Qt Quick
						
						模块提供图形图元类型。这些类型仅在 QML 文档中可用,若该文档导入
						
QtQuick
						
						名称空间。
					
						当前版本的
						
QtQuick
						
						module is version 12, and thus it may be imported via the following statement:
					
import QtQuick 2.12
						拜访
						
							Qt Quick
						
						模块文档编制了解有关概念的更多信息,其中枢是
						
QtQuick
						
						.
					
Qt Quick 包括多个包含额外类型的子模块。
有许多基本类型 由 QML 语言默认支持 .
						此外,
						
QtQuick
						
						import 提供了下列基本类型:
					
| color | ARGB color value. The color type refers to an ARGB color value. It can be specified in a number of ways: | 
| font | Font value with the properties of QFont. The font type refers to a font value with the properties of QFont | 
| matrix4x4 | A matrix4x4 type is a 4-row and 4-column matrix | 
| quaternion | A quaternion type has scalar, x, y, and z attributes | 
| vector2d | A vector2d type has x and y attributes | 
| vector3d | Value with x, y, and z attributes | 
| vector4d | A vector4d type has x, y, z and w attributes | 
						大多数对象类型的提供是通过
						
QtQuick
						
						import 基于
						
							Item
						
						类型,其自身派生自
						
							QtObject
						
						.
						
							QML 对象类型
						
						提供通过 Qt QML 模块 (譬如
						
							QtObject
						
						and
						Component
						) 也是可用的当 import
						
QtQuick
						
						.
					
| Accessible | 启用 QML 项的可访问性 | 
| AnchorAnimation | Animates changes in anchor values | 
| AnchorChanges | 指定如何按状态改变项锚点 | 
| AnimatedImage | Plays animations stored as a series of images | 
| AnimatedSprite | 绘制子画面动画 | 
| Animation | 所有 QML 动画的基 | 
| AnimationController | 启用动画的手动控制 | 
| Animator | Is the base of all QML animators | 
| Behavior | Defines a default animation for a property change | 
| BorderImage | 基于图像描绘边框 | 
| BorderImageMesh | Defines a mesh with vertices arranged like those of a BorderImage | 
| Canvas | Provides a 2D canvas item enabling drawing via JavaScript | 
| CanvasGradient | Provides an opaque CanvasGradient interface | 
| CanvasImageData | Contains image pixel data in RGBA order | 
| CanvasPixelArray | Provides ordered and indexed access to the components of each pixel in image data | 
| ColorAnimation | Animates changes in color values | 
| Column | Positions its children in a column | 
| Context2D | Provides 2D context for shapes on a Canvas item | 
| DoubleValidator | Defines a validator for non-integer numbers | 
| Drag | For specifying drag and drop events for moved Items | 
| DragEvent | Provides information about a drag event | 
| DragHandler | Handler for dragging | 
| DropArea | For specifying drag and drop handling in an area | 
| EnterKey | Provides a property to manipulate the appearance of Enter key on an on-screen keyboard | 
| EventPoint | Provides information about an individual point within a PointerEvent | 
| EventTouchPoint | Provides information about an individual touch point within a PointerEvent | 
| Flickable | 提供可以 "轻弹" 的表面 | 
| Flipable | Provides a surface that can be flipped | 
| Flow | Positions its children side by side, wrapping as necessary | 
| FocusScope | Explicitly creates a focus scope | 
| FontLoader | Allows fonts to be loaded by name or URL | 
| FontMetrics | Provides metrics for a given font | 
| GestureEvent | Parameter given with the gestureStarted signal | 
| Gradient | Defines a gradient fill | 
| GradientStop | Defines the color at a position in a Gradient | 
| GraphicsInfo | Provides information about the used Qt Quick backend | 
| Grid | Positions its children in grid formation | 
| GridMesh | Defines a mesh with vertices arranged in a grid | 
| GridView | For specifying a grid view of items provided by a model | 
| HandlerPoint | An event point | 
| HoverHandler | Handler for mouse and tablet hover | 
| Image | 显示图像 | 
| IntValidator | Defines a validator for integer values | 
| Item | A basic visual QML type | 
| ItemGrabResult | Contains the results from a call to Item::grabToImage() | 
| KeyEvent | Provides information about a key event | 
| KeyNavigation | Supports key navigation by arrow keys | 
| Keys | Provides key handling to Items | 
| LayoutMirroring | Property used to mirror layout behavior | 
| ListView | Provides a list view of items provided by a model | 
| Loader | Allows dynamic loading of a subtree from a URL or Component | 
| Matrix4x4 | Provides a way to apply a 4x4 tranformation matrix to an Item | 
| MouseArea | Enables simple mouse handling | 
| MouseEvent | Provides information about a mouse event | 
| MultiPointHandler | Abstract handler for multi-point Pointer Events | 
| MultiPointTouchArea | 启用处理多触摸点 | 
| NumberAnimation | Animates changes in qreal-type values | 
| OpacityAnimator | Type animates the opacity of an Item | 
| ParallelAnimation | Enables animations to be run in parallel | 
| ParentAnimation | Animates changes in parent values | 
| ParentChange | 指定如何在状态改变时重设项父级 | 
| 路径 | Defines a path for use by PathView and Shape | 
| PathAngleArc | Defines an arc with the given radii and center | 
| PathAnimation | Animates an item along a path | 
| PathArc | Defines an arc with the given radius | 
| PathAttribute | Specifies how to set an attribute at a given position in a Path | 
| PathCubic | Defines a cubic Bezier curve with two control points | 
| PathCurve | Defines a point on a Catmull-Rom curve | 
| PathElement | 基路径类型 | 
| PathInterpolator | Specifies how to manually animate along a path | 
| PathLine | Defines a straight line | 
| PathMove | 移动路径的位置 | 
| PathPercent | Manipulates the way a path is interpreted | 
| PathQuad | Defines a quadratic Bezier curve with a control point | 
| PathSvg | Defines a path using an SVG path data string | 
| PathView | Lays out model-provided items on a path | 
| PauseAnimation | Provides a pause for an animation | 
| PinchArea | 启用简单捏合手势处理 | 
| PinchEvent | For specifying information about a pinch event | 
| PinchHandler | Handler for pinch gestures | 
| PointHandler | Handler for reacting to a single touchpoint | 
| PointerDevice | Provides information about a pointing device | 
| PointerDeviceHandler | Abstract handler for pointer events with device-specific constraints | 
| PointerEvent | Provides information about an event from a pointing device | 
| PointerHandler | Abstract handler for pointer events | 
| Positioner | Provides attached properties that contain details on where an item exists in a positioner | 
| PropertyAction | Specifies immediate property changes during animation | 
| PropertyAnimation | Animates changes in property values | 
| PropertyChanges | 描述状态的新特性绑定或值 | 
| Rectangle | Paints a filled rectangle with an optional border | 
| RegExpValidator | Provides a string validator | 
| Repeater | Instantiates a number of Item-based components using a provided model | 
| Rotation | Provides a way to rotate an Item | 
| RotationAnimation | Animates changes in rotation values | 
| RotationAnimator | Type animates the rotation of an Item | 
| Row | Positions its children in a row | 
| Scale | Provides a way to scale an Item | 
| ScaleAnimator | Type animates the scale factor of an Item | 
| ScriptAction | Defines scripts to be run during an animation | 
| SequentialAnimation | Allows animations to be run sequentially | 
| ShaderEffect | Applies custom shaders to a rectangle | 
| ShaderEffectSource | Renders a Qt Quick item into a texture and displays it | 
| Shortcut | 提供键盘快捷键 | 
| SinglePointHandler | Abstract handler for single-point Pointer Events | 
| SmoothedAnimation | Allows a property to smoothly track a value | 
| SpringAnimation | Allows a property to track a value in a spring-like motion | 
| Sprite | Specifies sprite animations | 
| SpriteSequence | 绘制子画面动画 | 
| State | 定义对象和特性的配置 | 
| StateChangeScript | 指定如何按状态运行脚本 | 
| StateGroup | 为非项类型提供内置状态支持 | 
| SystemPalette | Provides access to the Qt palettes | 
| TableView | Provides a table view of items provided by the model | 
| TapHandler | Handler for taps and clicks | 
| Text | Specifies how to add formatted text to a scene | 
| TextEdit | Displays multiple lines of editable formatted text | 
| TextInput | Displays an editable line of text | 
| TextMetrics | Provides metrics for a given font and text | 
| TouchPoint | Describes a touch point in a MultiPointTouchArea | 
| Transform | For specifying advanced transformations on Items | 
| Transition | Defines animated transitions that occur on state changes | 
| Translate | Provides a way to move an Item without changing its x or y properties | 
| UniformAnimator | Type animates a uniform of a ShaderEffect | 
| Vector3dAnimation | Animates changes in QVector3d values | 
| ViewTransition | Specifies items under transition in a view | 
| WheelEvent | Provides information about a mouse wheel event | 
| XAnimator | Type animates the x position of an Item | 
| YAnimator | Type animates the y position of an Item |