QComponent Class

( Qt3DCore::QComponent )

The base class of scene nodes that can be aggregated by Qt3DCore::QEntity instances as a component. 更多...

頭: #include <QComponent>
qmake: QT += 3dcore
Since: Qt 5.5
實例化: Component3D
繼承: Qt3DCore::QNode
繼承者: Qt3DAnimation::QAbstractClipAnimator , Qt3DCore::QTransform , Qt3DInput::QAxisAccumulator , Qt3DInput::QInputSettings , Qt3DInput::QKeyboardHandler , Qt3DInput::QLogicalDevice , Qt3DInput::QMouseHandler , Qt3DLogic::QFrameAction , Qt3DRender::QAbstractLight , Qt3DRender::QCameraLens , Qt3DRender::QComputeCommand , Qt3DRender::QEnvironmentLight , Qt3DRender::QGeometryRenderer , Qt3DRender::QLayer , Qt3DRender::QLevelOfDetail , Qt3DRender::QMaterial , Qt3DRender::QObjectPicker , Qt3DRender::QRenderSettings , Qt3DRender::QRenderTarget , Qt3DRender::QSceneLoader ,和 Qt3DRender::QShaderData

特性

公共函數

QComponent (QNode * parent = nullptr)
~QComponent ()
QVector<QEntity *> entities () const
bool isShareable () const

公共槽

void setShareable (bool isShareable )

信號

void addedToEntity (QEntity * entity )
void removedFromEntity (QEntity * entity )
void shareableChanged (bool isShareable )

額外繼承成員

詳細描述

The base class of scene nodes that can be aggregated by Qt3DCore::QEntity instances as a component.

A Qt3DCore::QComponent provides a vertical slice of behavior that can be assigned to and sometimes shared across Qt3DCore::QEntity 實例。

Qt3DCore::QComponent subclasses are often aggregated in groups that impart useful behavior to the aggregating entity. For example, to have an Entity that gets drawn by the Qt3D renderer aspect, an entity would most likely aggregate Qt3DCore::QTransform , Qt3DRender::QMesh ,和 Qt3DRender::QMaterial components.

另請參閱 Qt3DCore::QEntity .

特性文檔編製

isShareable : bool

Holds the shareable flag of the QComponent QComponent can be shared across several entities if true .

訪問函數:

bool isShareable () const
void setShareable (bool isShareable )

通知程序信號:

void shareableChanged (bool isShareable )

成員函數文檔編製

QComponent:: QComponent ( QNode * parent = nullptr)

構造新的 QComponent 實例與 parent as the parent.

注意: a QComponent should never be instanced directly, instance one of the subclasses instead.

QComponent:: ~QComponent ()

Destroys the instance of QComponent.

[signal] void QComponent:: addedToEntity ( QEntity * entity )

QVector < QEntity *> QComponent:: entities () const

返迴 QVector containing all the entities that reference this component.

[signal] void QComponent:: removedFromEntity ( QEntity * entity )