QRenderTarget Class

( Qt3DRender::QRenderTarget )

The QRenderTarget class encapsulates a target (usually a frame buffer object) which the renderer can render into. 更多...

頭: #include <QRenderTarget>
qmake: QT += 3drender
Since: Qt 5.7
實例化: RenderTarget
繼承: Qt3DCore::QComponent

公共函數

QRenderTarget (Qt3DCore::QNode * parent = nullptr)
void addOutput (QRenderTargetOutput * output )
QVector<QRenderTargetOutput *> outputs () const
void removeOutput (QRenderTargetOutput * output )

保護函數

QRenderTarget (QRenderTargetPrivate & dd , Qt3DCore::QNode * parent = nullptr)

額外繼承成員

詳細描述

The QRenderTarget class encapsulates a target (usually a frame buffer object) which the renderer can render into.

A Qt3DRender::QRenderTarget comprises of Qt3DRender::QRenderTargetOutput objects, which specify the the buffers the render target is rendering to. The user can specify MRT(Multiple Render Targets) by attaching multiple textures to different attachment points. The results are undefined if the user tries to attach multiple textures to the same attachment point. At render time, only the draw buffers specified in the Qt3DRender::QRenderTargetSelector are used.

成員函數文檔編製

QRenderTarget:: QRenderTarget ( Qt3DCore::QNode * parent = nullptr)

Default constructs an instance of QRenderTarget.

[protected] QRenderTarget:: QRenderTarget ( QRenderTargetPrivate & dd , Qt3DCore::QNode * parent = nullptr)

Copy constructor.

void QRenderTarget:: addOutput ( QRenderTargetOutput * output )

Adds a chosen output via output .

QVector < QRenderTargetOutput *> QRenderTarget:: outputs () const

Returns the chosen outputs.

void QRenderTarget:: removeOutput ( QRenderTargetOutput * output )

Removes a chosen output via output .