QShaderData Class

( Qt3DRender::QShaderData )

Provides a way of specifying values of a Uniform Block or a shader structure. 更多...

頭: #include <Qt3DRender/QShaderData>
qmake: QT += 3drender
Since: Qt 5.5
繼承: Qt3DCore::QComponent

公共函數

QShaderData (Qt3DCore::QNode * parent = nullptr)
PropertyReaderInterfacePtr propertyReader () const

保護函數

QShaderData (QShaderDataPrivate & dd , Qt3DCore::QNode * parent = nullptr)

額外繼承成員

詳細描述

Provides a way of specifying values of a Uniform Block or a shader structure.

注意: When subclassing and adding properties to QShaderData , note that if you need to nest an inner Qt3DRender::QShaderData , the data type of the property should be Qt3DRender::QShaderData * instead of the name of your subclass.

成員函數文檔編製

QShaderData:: QShaderData ( Qt3DCore::QNode * parent = nullptr)

Default constructs an instance of QShaderData.

[protected] QShaderData:: QShaderData ( QShaderDataPrivate & dd , Qt3DCore::QNode * parent = nullptr)

Copy constructor.

PropertyReaderInterfacePtr QShaderData:: propertyReader () const

QShaderData::propertyReader Returns PropertyReaderInterfacePtr for this shader data