Define a playback variation for sounds . So each time the playback of the same sound can be a slightly different even with the same AudioSample . 更多...
import 语句: | import QtAudioEngine 1.1 |
Since: | Qt 5.0 |
继承: | Item |
PlayVariation must be defined inside a Sound or be added to it using Sound.addPlayVariation() if PlayVariation is created dynamically.
Rectangle { color:"white" width: 300 height: 500 AudioEngine { id:audioengine AudioSample { name:"explosion01" source: "explosion-01.wav" } AudioSample { name:"explosion02" source: "explosion-02.wav" } Sound { name:"explosion" playType: Sound.Random PlayVariation { sample:"explosion01" minPitch: 0.8 maxPitch: 1.1 } PlayVariation { sample:"explosion02" minGain: 1.1 maxGain: 1.5 } } } }
This property indicates whether the playback will be looped or not.
This property specifies the maximum gain adjustment that can be applied in any playback.
This property specifies the maximum pitch adjustment that can be applied in any playback.
This property specifies the minimum gain adjustment that can be applied in any playback.
This property specifies the minimum pitch adjustment that can be applied in any playback.
This property specifies which AudioSample this variation will use.