Scene3D QML Type

The Scene3D type is used to integrate a Qt3D scene into a QtQuick 2 scene. 更多...

import 語句: import Qt3D.Scene3D 2.0
繼承: Item

特性

方法

詳細描述

The Scene3D type renders a Qt3D scene, provided by an Entity , into a multisampled Framebuffer object. This object is later blitted into a non-multisampled Framebuffer object, which is then rendered with premultiplied alpha.

特性文檔編製

aspects : list < string >

cameraAspectRatioMode : enumeration

常量 描述
Scene3D.AutomaticAspectRatio Automatic aspect ratio.
Scene3D.UserAspectRatio User defined aspect ratio.

[default] entity : Entity

hoverEnabled : bool

true if hover events are accepted.

multisample : bool

true if a multi-sample render buffer is in use.


方法文檔編製

void setItemAreaAndDevicePixelRatio ( size area , real devicePixelRatio )

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