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parent
() const : QSGNode *
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prependChildNode
(QSGNode *)
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preprocess
()
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previousSibling
() const : QSGNode *
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rebuildGeometry
(QSGGeometry *, QSGTexture *, const QRectF &, QRectF , TextureCoordinatesTransformMode )
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rect
() const : QRectF
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removeAllChildNodes
()
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removeChildNode
(QSGNode *)
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setFiltering
(QSGTexture::Filtering )
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setFlag
(Flag , bool )
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setFlags
(Flags , bool )
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setGeometry
(QSGGeometry *)
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setMaterial
(QSGMaterial *)
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setMipmapFiltering
(QSGTexture::Filtering )
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setOpaqueMaterial
(QSGMaterial *)
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setOwnsTexture
(bool )
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setRect
(const QRectF &)
-
setRect
(qreal , qreal , qreal , qreal )
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setSourceRect
(const QRectF &)
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setSourceRect
(qreal , qreal , qreal , qreal )
-
setTexture
(QSGTexture *)
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setTextureCoordinatesTransform
(TextureCoordinatesTransformMode )
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sourceRect
() const : QRectF
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texture
() const : QSGTexture *
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textureCoordinatesTransform
() const : TextureCoordinatesTransformMode
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type
() const : NodeType
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