QProximityFilter Class

class Qt3DRender ::QProximityFilter

Select entities which are within a distance threshold of a target entity. 更多...

頭: #include <QProximityFilter>
qmake: QT += 3drender
Since: Qt 5.10
實例化: ProximityFilter
繼承: Qt3DRender::QFrameGraphNode

該類在 Qt 5.10 引入。

特性

公共函數

float distanceThreshold () const
Qt3DCore::QEntity * entity () const

公共槽

void setDistanceThreshold (float distanceThreshold )
void setEntity (Qt3DCore::QEntity * entity )

信號

void distanceThresholdChanged (float distanceThreshold )
void entityChanged (Qt3DCore::QEntity * entity )

詳細描述

A Qt3DRender::QProximityFilter can be used to select entities to render when they are placed within a given distance threshold of another entity.

特性文檔編製

distanceThreshold : float

Holds the distance to the target entity above which entities are filtered out.

訪問函數:

float distanceThreshold () const
void setDistanceThreshold (float distanceThreshold )

通知程序信號:

void distanceThresholdChanged (float distanceThreshold )

entity : Qt3DCore::QEntity *

Holds the entity against which we should compare the distance to.

訪問函數:

Qt3DCore::QEntity * entity () const
void setEntity (Qt3DCore::QEntity * entity )

通知程序信號:

void entityChanged (Qt3DCore::QEntity * entity )