Qt 3D Core QML 類型

該模塊在 Qt 5.7 引入。

要導入和使用模塊的 QML 類型,使用下列語句:

import Qt3D.Core 2.15
					

Qt 3D QML 類型 瞭解 Qt 3D 中的所有 QML 類型的列錶。

QML 類型

AbstractSkeleton

A skeleton contains the joints for a skinned mesh

Armature

Used to calculate skinning transform matrices and set them on shaders

Component3D

Provides the base type for creating Qt 3D components

Entity

Node subclass that can aggregate several Component3D instances that will specify its behavior

EntityLoader

Provides a way to dynamically load an Entity subtree

Joint

Used to transforms parts of skinned meshes

Node

A base QML type that other types inherit. It cannot be directly created

NodeInstantiator

動態創建節點

QuaternionAnimation

A PropertyAnimation for quaternions

Skeleton

Holds the data for a skeleton to be used with skinned meshes

SkeletonLoader

Used to load a skeleton of joints from file

Transform

Used to perform transforms on meshes