The QSphereGeometry class allows creation of a sphere in 3D space. * * * * * The QSphereGeometry class is most commonly used internally by the QSphereMesh * but can also be used in custom Qt3DRender::QGeometryRenderer 子类。 更多...
| 头: | #include <Qt3DExtras/QSphereGeometry> | 
| qmake: | QT += 3dextras | 
| Since: | Qt 5.7 | 
| 实例化: | SphereGeometry | 
| 继承: | Qt3DRender::QGeometry | 
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| QSphereGeometry (Qt3DCore::QNode * parent = nullptr) | |
| bool | generateTangents () const | 
| Qt3DRender::QAttribute * | indexAttribute () const | 
| Qt3DRender::QAttribute * | normalAttribute () const | 
| Qt3DRender::QAttribute * | positionAttribute () const | 
| float | radius () const | 
| int | rings () const | 
| int | slices () const | 
| Qt3DRender::QAttribute * | tangentAttribute () const | 
| Qt3DRender::QAttribute * | texCoordAttribute () const | 
| void | updateIndices () | 
| void | updateVertices () | 
| void | setGenerateTangents (bool gen ) | 
| void | setRadius (float radius ) | 
| void | setRings (int rings ) | 
| void | setSlices (int slices ) | 
| void | generateTangentsChanged (bool generateTangents ) | 
| void | radiusChanged (float radius ) | 
| void | ringsChanged (int rings ) | 
| void | slicesChanged (int slices ) | 
| const QMetaObject | staticMetaObject | 
* * * *
The QSphereGeometry class allows creation of a sphere in 3D space. * * * * * The QSphereGeometry class is most commonly used internally by the QSphereMesh * but can also be used in custom Qt3DRender::QGeometryRenderer 子类。
Holds the value of the automatic tangent vectors generation flag. Tangent vectors are orthogonal to normal vectors.
访问函数:
| bool | generateTangents () const | 
| void | setGenerateTangents (bool gen ) | 
通知程序信号:
| void | generateTangentsChanged (bool generateTangents ) | 
Holds the geometry index attribute.
访问函数:
| Qt3DRender::QAttribute * | indexAttribute () const | 
Holds the geometry normal attribute.
访问函数:
| Qt3DRender::QAttribute * | normalAttribute () const | 
Holds the geometry position attribute.
访问函数:
| Qt3DRender::QAttribute * | positionAttribute () const | 
Holds the radius of the sphere.
访问函数:
| float | radius () const | 
| void | setRadius (float radius ) | 
通知程序信号:
| void | radiusChanged (float radius ) | 
Holds the number of rings in the sphere.
访问函数:
| int | rings () const | 
| void | setRings (int rings ) | 
通知程序信号:
| void | ringsChanged (int rings ) | 
Holds the number of slices in the sphere.
访问函数:
| int | slices () const | 
| void | setSlices (int slices ) | 
通知程序信号:
| void | slicesChanged (int slices ) | 
Holds the geometry tangent attribute.
访问函数:
| Qt3DRender::QAttribute * | tangentAttribute () const | 
Holds the geometry texture coordinate attribute.
访问函数:
| Qt3DRender::QAttribute * | texCoordAttribute () const | 
构造新的 QSphereGeometry with parent .
Updates indices based on rings and slices properties.
Updates vertices based on rings, slices, and radius properties