Encapsulates geometry rendering. 更多...
| 头: | #include <QGeometryRenderer> | 
| qmake: | QT += 3drender | 
| Since: | Qt 5.7 | 
| 实例化: | GeometryRenderer | 
| 继承: | Qt3DCore::QComponent | 
| 继承者: | Qt3DExtras::QConeMesh , Qt3DExtras::QCuboidMesh , Qt3DExtras::QCylinderMesh , Qt3DExtras::QExtrudedTextMesh , Qt3DExtras::QPlaneMesh , Qt3DExtras::QSphereMesh , Qt3DExtras::QTorusMesh ,和 Qt3DRender::QMesh | 
| enum | PrimitiveType { Points, Lines, LineLoop, LineStrip, ..., Patches } | 
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| QGeometryRenderer (Qt3DCore::QNode * parent = nullptr) | |
| int | firstInstance () const | 
| int | firstVertex () const | 
| Qt3DRender::QGeometry * | geometry () const | 
| Qt3DRender::QGeometryFactoryPtr | geometryFactory () const | 
| int | indexBufferByteOffset () const | 
| int | indexOffset () const | 
| int | instanceCount () const | 
| bool | primitiveRestartEnabled () const | 
| Qt3DRender::QGeometryRenderer::PrimitiveType | primitiveType () const | 
| int | restartIndexValue () const | 
| void | setGeometryFactory (const Qt3DRender::QGeometryFactoryPtr & factory ) | 
| int | vertexCount () const | 
| int | verticesPerPatch () const | 
| void | setFirstInstance (int firstInstance ) | 
| void | setFirstVertex (int firstVertex ) | 
| void | setGeometry (Qt3DRender::QGeometry * geometry ) | 
| void | setIndexBufferByteOffset (int offset ) | 
| void | setIndexOffset (int indexOffset ) | 
| void | setInstanceCount (int instanceCount ) | 
| void | setPrimitiveRestartEnabled (bool enabled ) | 
| void | setPrimitiveType (Qt3DRender::QGeometryRenderer::PrimitiveType primitiveType ) | 
| void | setRestartIndexValue (int index ) | 
| void | setVertexCount (int vertexCount ) | 
| void | setVerticesPerPatch (int verticesPerPatch ) | 
| void | firstInstanceChanged (int firstInstance ) | 
| void | firstVertexChanged (int firstVertex ) | 
| void | geometryChanged (Qt3DRender::QGeometry * geometry ) | 
| void | indexBufferByteOffsetChanged (int offset ) | 
| void | indexOffsetChanged (int indexOffset ) | 
| void | instanceCountChanged (int instanceCount ) | 
| void | primitiveRestartEnabledChanged (bool primitiveRestartEnabled ) | 
| void | primitiveTypeChanged (Qt3DRender::QGeometryRenderer::PrimitiveType primitiveType ) | 
| void | restartIndexValueChanged (int restartIndexValue ) | 
| void | vertexCountChanged (int vertexCount ) | 
| void | verticesPerPatchChanged (int verticesPerPatch ) | 
| const QMetaObject | staticMetaObject | 
Encapsulates geometry rendering.
A Qt3DRender::QGeometryRenderer holds all the information necessary to draw a Qt3DRender::QGeometry 。 QGeometry holds the coordinates of the geometry data - QGeometryRenderer specifies how to interpret that data.
The type of the primitive.
| 常量 | 值 | 描述 | 
|---|---|---|
| 
Qt3DRender::QGeometryRenderer::Points
								 | 
0x0000
								 | List of points | 
| 
Qt3DRender::QGeometryRenderer::Lines
								 | 
0x0001
								 | List of lines | 
| 
Qt3DRender::QGeometryRenderer::LineLoop
								 | 
0x0002
								 | Connected group of lines connected at ends forming a loop | 
| 
Qt3DRender::QGeometryRenderer::LineStrip
								 | 
0x0003
								 | Connected group of lines | 
| 
Qt3DRender::QGeometryRenderer::Triangles
								 | 
0x0004
								 | List of triangles | 
| 
Qt3DRender::QGeometryRenderer::TriangleStrip
								 | 
0x0005
								 | List of connected triangles | 
| 
Qt3DRender::QGeometryRenderer::TriangleFan
								 | 
0x0006
								 | List of connected triagles where all triangles share the first vertex | 
| 
Qt3DRender::QGeometryRenderer::LinesAdjacency
								 | 
0x000A
								 | Allows geometry shader to access adjacent lines in a line list | 
| 
Qt3DRender::QGeometryRenderer::TrianglesAdjacency
								 | 
0x000C
								 | Allows geometry shader to access adjacent triangles in a triangle list | 
| 
Qt3DRender::QGeometryRenderer::LineStripAdjacency
								 | 
0x000B
								 | Allows geometry shader to access adjacent lines in a line strip | 
| 
Qt3DRender::QGeometryRenderer::TriangleStripAdjacency
								 | 
0x000D
								 | Allows geometry shader to access adjacent triangles in a triangle strip | 
| 
Qt3DRender::QGeometryRenderer::Patches
								 | 
0x000E
								 | Only primitive type accepted by tesselation shader where a patch consists of arbitrary number of vertices | 
Holds the base instance.
访问函数:
| int | firstInstance () const | 
| void | setFirstInstance (int firstInstance ) | 
通知程序信号:
| void | firstInstanceChanged (int firstInstance ) | 
Holds the base vertex.
访问函数:
| int | firstVertex () const | 
| void | setFirstVertex (int firstVertex ) | 
通知程序信号:
| void | firstVertexChanged (int firstVertex ) | 
Holds the geometry.
访问函数:
| Qt3DRender::QGeometry * | geometry () const | 
| void | setGeometry (Qt3DRender::QGeometry * geometry ) | 
通知程序信号:
| void | geometryChanged (Qt3DRender::QGeometry * geometry ) | 
Holds the byte offset into the index buffer.
访问函数:
| int | indexBufferByteOffset () const | 
| void | setIndexBufferByteOffset (int offset ) | 
通知程序信号:
| void | indexBufferByteOffsetChanged (int offset ) | 
Holds the base vertex.
访问函数:
| int | indexOffset () const | 
| void | setIndexOffset (int indexOffset ) | 
通知程序信号:
| void | indexOffsetChanged (int indexOffset ) | 
Holds the instance count.
访问函数:
| int | instanceCount () const | 
| void | setInstanceCount (int instanceCount ) | 
通知程序信号:
| void | instanceCountChanged (int instanceCount ) | 
Holds the primitive restart flag.
访问函数:
| bool | primitiveRestartEnabled () const | 
| void | setPrimitiveRestartEnabled (bool enabled ) | 
通知程序信号:
| void | primitiveRestartEnabledChanged (bool primitiveRestartEnabled ) | 
Holds the primitive type.
访问函数:
| Qt3DRender::QGeometryRenderer::PrimitiveType | primitiveType () const | 
| void | setPrimitiveType (Qt3DRender::QGeometryRenderer::PrimitiveType primitiveType ) | 
通知程序信号:
| void | primitiveTypeChanged (Qt3DRender::QGeometryRenderer::PrimitiveType primitiveType ) | 
Holds the restart index.
访问函数:
| int | restartIndexValue () const | 
| void | setRestartIndexValue (int index ) | 
通知程序信号:
| void | restartIndexValueChanged (int restartIndexValue ) | 
Holds the primitive count.
访问函数:
| int | vertexCount () const | 
| void | setVertexCount (int vertexCount ) | 
通知程序信号:
| void | vertexCountChanged (int vertexCount ) | 
Holds vertices per patch.
访问函数:
| int | verticesPerPatch () const | 
| void | setVerticesPerPatch (int verticesPerPatch ) | 
通知程序信号:
| void | verticesPerPatchChanged (int verticesPerPatch ) | 
构造新的 QGeometryRenderer with parent .
Returns the geometry functor.
另请参阅 setGeometryFactory ().
Sets the geometry factory .
另请参阅 geometryFactory ().