Encapsulate an environment light object in a Qt 3D scene. 更多...
| 头: | #include <QEnvironmentLight> |
| qmake: | QT += 3drender |
| Since: | Qt 5.9 |
| 实例化: | EnvironmentLight |
| 继承: | Qt3DCore::QComponent |
| QEnvironmentLight (Qt3DCore::QNode * parent = nullptr) | |
| ~QEnvironmentLight () | |
| Qt3DRender::QAbstractTexture * | irradiance () const |
| Qt3DRender::QAbstractTexture * | specular () const |
| void | setIrradiance (Qt3DRender::QAbstractTexture * irradiance ) |
| void | setSpecular (Qt3DRender::QAbstractTexture * specular ) |
| void | irradianceChanged (Qt3DRender::QAbstractTexture * environmentIrradiance ) |
| void | specularChanged (Qt3DRender::QAbstractTexture * environmentSpecular ) |
| QEnvironmentLight (QEnvironmentLightPrivate & dd , Qt3DCore::QNode * parent = nullptr) |
Encapsulate an environment light object in a Qt 3D scene.
Holds the current environment irradiance map texture.
By default, the environment irradiance texture is null.
访问函数:
| Qt3DRender::QAbstractTexture * | irradiance () const |
| void | setIrradiance (Qt3DRender::QAbstractTexture * irradiance ) |
通知程序信号:
| void | irradianceChanged (Qt3DRender::QAbstractTexture * environmentIrradiance ) |
Holds the current environment specular map texture.
By default, the environment specular texture is null.
访问函数:
| Qt3DRender::QAbstractTexture * | specular () const |
| void | setSpecular (Qt3DRender::QAbstractTexture * specular ) |
通知程序信号:
| void | specularChanged (Qt3DRender::QAbstractTexture * environmentSpecular ) |
Default constructs an instance of QEnvironmentLight.
[protected]
QEnvironmentLight::
QEnvironmentLight
(
QEnvironmentLightPrivate
&
dd
,
Qt3DCore::QNode
*
parent
= nullptr)
Copy constructor.
Destroys the instance of QEnvironmentLight.