Class to allow for selection of camera to be used 更多...
| 头: | #include <QCameraSelector> | 
| qmake: | QT += 3drender | 
| Since: | Qt 5.5 | 
| 实例化: | CameraSelector | 
| 继承: | Qt3DRender::QFrameGraphNode | 
| QCameraSelector (Qt3DCore::QNode * parent = nullptr) | |
| Qt3DCore::QEntity * | camera () const | 
| void | setCamera (Qt3DCore::QEntity * camera ) | 
| void | cameraChanged (Qt3DCore::QEntity * camera ) | 
| QCameraSelector (QCameraSelectorPrivate & dd , Qt3DCore::QNode * parent = nullptr) | 
Class to allow for selection of camera to be used
A Qt3DRender::QCameraSelector can be used to select the camera, which is used by the FrameGraph when drawing the entities.
Holds the currently selected camera.
访问函数:
| Qt3DCore::QEntity * | camera () const | 
| void | setCamera (Qt3DCore::QEntity * camera ) | 
通知程序信号:
| void | cameraChanged (Qt3DCore::QEntity * camera ) | 
The constructor creates an instance with the specified parent .
[protected]
						
						QCameraSelector::
						
							QCameraSelector
						
						(
						
							QCameraSelectorPrivate
						
						&
						
							dd
						
						,
						
							Qt3DCore::QNode
						
						*
						
							parent
						
						= nullptr)
						
					Copy constructor.