The QNodeCreatedChangeBase class is the base class for all NodeCreated QSceneChange events 更多...
| 头: | #include <Qt3DCore/QNodeCreatedChangeBase> |
| qmake: | QT += 3dcore |
| 继承: | Qt3DCore::QSceneChange |
| 继承者: | Qt3DCore::QNodeCreatedChange and Qt3DRender::QFrameGraphNodeCreatedChangeBase |
| QNodeCreatedChangeBase (const QNode * node ) | |
| ~QNodeCreatedChangeBase () | |
| bool | isNodeEnabled () const |
| const QMetaObject * | metaObject () const |
| QNodeId | parentId () const |
| QNodeCreatedChangeBase (QNodeCreatedChangeBasePrivate & dd , const QNode * node ) |
| typedef | QNodeCreatedChangeBasePtr |
The QNodeCreatedChangeBase class is the base class for all NodeCreated QSceneChange events
The QNodeCreatedChangeBase class is the base class for all QSceneChange events that have the changeType() NodeCreated . You should not need to instantiate this class. Usually you should be using one of its subclasses such as QNodeCreatedChange .
You can subclass this to create your own node update types for communication between your QNode and QBackendNode subclasses when writing your own aspects.
构造新的 QNodeCreatedChangeBase with node .
[protected]
QNodeCreatedChangeBase::
QNodeCreatedChangeBase
(
QNodeCreatedChangeBasePrivate
&
dd
, const
QNode
*
node
)
Copy constructor.
Destroys the instance of QNodeCreatedChangeBase.
Returns node enabled.
Returns metaobject.
Returns parent id.
共享指针为 QNodeCreatedChangeBase .