A chromatic aberration effect. 更多...
| import 語句: | import QtQuick3D.Effects 1.15 |
In real life, chromatic aberration is an optical phenomenon causing color fringes in high contrast areas. These color fringes are caused by different colors refracting at different angels splitting white light into a spectrum. This is called dispersion.
|
aberrationAmount : real |
Amount of aberration. A negative value inverses the effect.
50
在默認情況下。
|
focusDepth : real |
Dispersion scales in relation to the distance from this value.
600
在默認情況下。
|
maskTexture : TextureInput |
A grayscale texture to control position and strength of the effect. The effect is strongest in white areas, and weakest in black areas. Default is a
Texture
with source
"maps/white.png"
.