 
					
The Basic Tools example is a static plugin for the 插件和描绘 example. It provides a set of basic brushes, shapes, and filters. Through the Basic Tools example, we will review the four steps involved in writing a Qt plugin:
.pro
							
							文件。
						#include <interfaces.h> #include <QImage> #include <QObject> #include <QPainterPath> #include <QRect> #include <QStringList> #include <QtPlugin> class BasicToolsPlugin : public QObject, public BrushInterface, public ShapeInterface, public FilterInterface { Q_OBJECT Q_PLUGIN_METADATA(IID "org.qt-project.Qt.Examples.PlugAndPaint.BrushInterface" FILE "basictools.json") Q_INTERFACES(BrushInterface ShapeInterface FilterInterface)
						We start by including
						
interfaces.h
						
						, which defines the plugin interfaces for the
						
							插件和描绘
						
						application. For the
						
#include
						
						to work, we need to add an
						
INCLUDEPATH
						
						entry to the
						
.pro
						
						file with the path to the header file.
					
						The
						
BasicToolsPlugin
						
						类是
						
							QObject
						
						subclass that implements the
						
BrushInterface
						
						,
						
ShapeInterface
						
						,和
						
FilterInterface
						
						. This is done through multiple inheritance. The
						
Q_INTERFACES()
						
						macro is necessary to tell
						
							moc
						
						, Qt's meta-object compiler, that the base classes are plugin interfaces. Without the
						
Q_INTERFACES()
						
						macro, we couldn't use
						
							qobject_cast
						
						() in the
						
							插件和描绘
						
						application to detect interfaces. For an explanation for the
						
Q_PLUGIN_METADATA()
						
						macro see
						
							导出插件
						
						.
					
public: // BrushInterface QStringList brushes() const override; QRect mousePress(const QString &brush, QPainter &painter, const QPoint &pos) override; QRect mouseMove(const QString &brush, QPainter &painter, const QPoint &oldPos, const QPoint &newPos) override; QRect mouseRelease(const QString &brush, QPainter &painter, const QPoint &pos) override; // ShapeInterface QStringList shapes() const override; QPainterPath generateShape(const QString &shape, QWidget *parent) override; // FilterInterface QStringList filters() const override; QImage filterImage(const QString &filter, const QImage &image, QWidget *parent) override; };
						在
						
public
						
						section of the class, we declare all the functions from the three interfaces.
						
					
						Let's now review the implementation of the
						
BasicToolsPlugin
						
						member functions inherited from
						
BrushInterface
						
						.
					
QStringList BasicToolsPlugin::brushes() const { return {tr("Pencil"), tr("Air Brush"), tr("Random Letters")}; }
						The
						
brushes()
						
						function returns a list of brushes provided by this plugin. We provide three brushes:
						
							Pencil
						
						,
						
							Air Brush
						
						,和
						
							Random Letters
						
						.
					
QRect BasicToolsPlugin::mousePress(const QString &brush, QPainter &painter, const QPoint &pos) { return mouseMove(brush, painter, pos, pos); }
						On a mouse press event, we just call
						
mouseMove()
						
						to draw the spot where the event occurred.
					
QRect BasicToolsPlugin::mouseMove(const QString &brush, QPainter &painter, const QPoint &oldPos, const QPoint &newPos) { painter.save(); int rad = painter.pen().width() / 2; QRect boundingRect = QRect(oldPos, newPos).normalized() .adjusted(-rad, -rad, +rad, +rad); QColor color = painter.pen().color(); int thickness = painter.pen().width(); QColor transparentColor(color.red(), color.green(), color.blue(), 0);
						在
						
mouseMove()
						
						, we start by saving the state of the
						
							QPainter
						
						and we compute a few variables that we'll need later.
					
    if (brush == tr("Pencil")) {
        painter.drawLine(oldPos, newPos);
    } else if (brush == tr("Air Brush")) {
        int numSteps = 2 + (newPos - oldPos).manhattanLength() / 2;
        painter.setBrush(QBrush(color, Qt::Dense6Pattern));
        painter.setPen(Qt::NoPen);
        for (int i = 0; i < numSteps; ++i) {
            int x = oldPos.x() + i * (newPos.x() - oldPos.x()) / (numSteps - 1);
            int y = oldPos.y() + i * (newPos.y() - oldPos.y()) / (numSteps - 1);
            painter.drawEllipse(x - (thickness / 2), y - (thickness / 2),
                                thickness, thickness);
        }
    } else if (brush == tr("Random Letters")) {
        QChar ch(QRandomGenerator::global()->bounded('A', 'Z' + 1));
        QFont biggerFont = painter.font();
        biggerFont.setBold(true);
        biggerFont.setPointSize(biggerFont.pointSize() + thickness);
        painter.setFont(biggerFont);
        painter.drawText(newPos, QString(ch));
        QFontMetrics metrics(painter.font());
        boundingRect = metrics.boundingRect(ch);
        boundingRect.translate(newPos);
        boundingRect.adjust(-10, -10, +10, +10);
    }
    painter.restore();
    return boundingRect;
}
					
					Then comes the brush-dependent part of the code:
At the end, we restore the painter state to what it was upon entering the function and we return the bounding rectangle.
QRect BasicToolsPlugin::mouseRelease(const QString & /* brush */, QPainter & /* painter */, const QPoint & /* pos */) { return QRect(0, 0, 0, 0); }
When the user releases the mouse, we do nothing and return an empty QRect .
QStringList BasicToolsPlugin::shapes() const { return {tr("Circle"), tr("Star"), tr("Text...")}; }
The plugin provides three shapes: Circle , Star ,和 Text... . The three dots after 文本 are there because the shape pops up a dialog asking for more information. We know that the shape names will end up in a menu, so we include the three dots in the shape name.
A cleaner but more complicated design would have been to distinguish between the internal shape name and the name used in the user interface.
QPainterPath BasicToolsPlugin::generateShape(const QString &shape, QWidget *parent) { QPainterPath path; if (shape == tr("Circle")) { path.addEllipse(0, 0, 50, 50); } else if (shape == tr("Star")) { path.moveTo(90, 50); for (int i = 1; i < 5; ++i) { path.lineTo(50 + 40 * std::cos(0.8 * i * M_PI), 50 + 40 * std::sin(0.8 * i * M_PI)); } path.closeSubpath(); } else if (shape == tr("Text...")) { QString text = QInputDialog::getText(parent, tr("Text Shape"), tr("Enter text:"), QLineEdit::Normal, tr("Qt")); if (!text.isEmpty()) { QFont timesFont("Times", 50); timesFont.setStyleStrategy(QFont::ForceOutline); path.addText(0, 0, timesFont, text); } } return path; }
						The
						
generateShape()
						
						创建
						
							QPainterPath
						
						for the specified shape. If the shape is
						
							文本
						
						, we pop up a
						
							QInputDialog
						
						to let the user enter some text.
						
					
QStringList BasicToolsPlugin::filters() const { return {tr("Invert Pixels"), tr("Swap RGB"), tr("Grayscale")}; }
The plugin provides three filters: Invert Pixels , Swap RGB ,和 Grayscale .
QImage BasicToolsPlugin::filterImage(const QString &filter, const QImage &image, QWidget * /* parent */) { QImage result = image.convertToFormat(QImage::Format_RGB32); if (filter == tr("Invert Pixels")) { result.invertPixels(); } else if (filter == tr("Swap RGB")) { result = result.rgbSwapped(); } else if (filter == tr("Grayscale")) { for (int y = 0; y < result.height(); ++y) { for (int x = 0; x < result.width(); ++x) { QRgb pixel = result.pixel(x, y); int gray = qGray(pixel); int alpha = qAlpha(pixel); result.setPixel(x, y, qRgba(gray, gray, gray, alpha)); } } } return result; }
						The
						
filterImage()
						
						function takes a filter name and a
						
							QImage
						
						as parameters and returns an altered
						
							QImage
						
						. The first thing we do is to convert the image to a 32-bit RGB format, to ensure that the algorithms will work as expected. For example,
						
							QImage::invertPixels
						
						(), which is used to implement the
						
							Invert Pixels
						
						filter, gives counterintuitive results for 8-bit images, because they invert the indices into the color table instead of inverting the color table's entries.
						
					
						To finally export your plugin you just have to add the
						
Q_PLUGIN_METADATA()
						
						macro right next to the
						
Q_OBJECT()
						
						macro into the header file of the plugin. It must contain the plugins IID and optionally a filename pointing to a json file containing the metadata for the plugin.
					
    Q_PLUGIN_METADATA(IID "org.qt-project.Qt.Examples.PlugAndPaint.BrushInterface" FILE "basictools.json")
					
					Within this example the json file does not need to export any metadata, so it just contains an empty json object.
{}
					
					
					Here's the project file for building the Basic Tools plugin:
TEMPLATE = lib CONFIG += plugin static QT += widgets INCLUDEPATH += ../../app HEADERS = basictoolsplugin.h SOURCES = basictoolsplugin.cpp TARGET = $$qtLibraryTarget(pnp_basictools) DESTDIR = ../../plugins
						The
						
.pro
						
						file differs from typical
						
.pro
						
						files in many respects. First, it starts with a
						
TEMPLATE
						
						entry specifying
						
lib
						
						. (The default template is
						
app
						
						.) It also adds
						
plugin
						
						到
						
CONFIG
						
						variable. This is necessary on some platforms to avoid generating symbolic links with version numbers in the file name, which is appropriate for most dynamic libraries but not for plugins.
					
						To make the plugin a static plugin, all that is required is to specify
						
static
						
						in addition to
						
plugin
						
						。
						
							Extra Filters
						
						plugin, which is compiled as a dynamic plugin, doesn't specify
						
static
						
						in its
						
.pro
						
						文件。
					
						The
						
INCLUDEPATH
						
						variable sets the search paths for global headers (i.e., header files included using
						
#include <...>
						
						). We add
						
../../app
						
						to the list, so that we can include
						
<interfaces.h>
						
						.
					
						The
						
TARGET
						
						variable specifies which name we want to give the target library. We use
						
pnp_
						
						as the prefix to show that the plugin is designed to work with Plug & Paint. On Unix,
						
lib
						
						is also prepended to that name. On all platforms, a platform-specific suffix is appended (e.g.,
						
.dll
						
						在 Windows,
						
.a
						
						在 Linux)。
					
						The
						
CONFIG()
						
						code at the end is necessary for this example because the example is part of the Qt distribution and Qt can be configured to be built simultaneously in debug and in release modes. You don't need to for your own plugins.