The QMorphPhongMaterial class provides a default implementation of the phong lighting effect. 更多...
| 头: | #include <QMorphPhongMaterial> | 
| qmake: | QT += 3dextras | 
| Since: | Qt 5.7 | 
| 继承: | Qt3DRender::QMaterial | 
该类在 Qt 5.7 引入。
								
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| QMorphPhongMaterial (Qt3DCore::QNode * parent = nullptr) | |
| virtual | ~QMorphPhongMaterial () | 
| QColor | ambient () const | 
| QColor | diffuse () const | 
| float | interpolator () const | 
| float | shininess () const | 
| QColor | specular () const | 
| void | setAmbient (const QColor & ambient ) | 
| void | setDiffuse (const QColor & diffuse ) | 
| void | setInterpolator (float interpolator ) | 
| void | setShininess (float shininess ) | 
| void | setSpecular (const QColor & specular ) | 
| void | ambientChanged (const QColor & ambient ) | 
| void | diffuseChanged (const QColor & diffuse ) | 
| void | interpolatorChanged (float interpolator ) | 
| void | shininessChanged (float shininess ) | 
| void | specularChanged (const QColor & specular ) | 
The phong lighting effect is based on the combination of 3 lighting components ambient, diffuse and specular. The relative strengths of these components are controlled by means of their reflectivity coefficients which are modelled as RGB triplets:
This material uses an effect with a single render pass approach and performs per fragment lighting. Techniques are provided for OpenGL 2, OpenGL 3 or above as well as OpenGL ES 2.
Holds the ambient color.
访问函数:
| QColor | ambient () const | 
| void | setAmbient (const QColor & ambient ) | 
通知程序信号:
| void | ambientChanged (const QColor & ambient ) | 
Holds the diffuse color.
访问函数:
| QColor | diffuse () const | 
| void | setDiffuse (const QColor & diffuse ) | 
通知程序信号:
| void | diffuseChanged (const QColor & diffuse ) | 
Contains the interpolation method of the Phong lighting effect.
访问函数:
| float | interpolator () const | 
| void | setInterpolator (float interpolator ) | 
通知程序信号:
| void | interpolatorChanged (float interpolator ) | 
Holds the shininess exponent.
访问函数:
| float | shininess () const | 
| void | setShininess (float shininess ) | 
通知程序信号:
| void | shininessChanged (float shininess ) | 
Holds the specular color.
访问函数:
| QColor | specular () const | 
| void | setSpecular (const QColor & specular ) | 
通知程序信号:
| void | specularChanged (const QColor & specular ) | 
Constructs a new QMorphPhongMaterial instance with parent object parent .
[虚拟]
						
						QMorphPhongMaterial::
						
							~QMorphPhongMaterial
						
						()
						
					销毁 QMorphPhongMaterial .