QShaderData Class

( Qt3DRender::QShaderData )

Provides a way of specifying values of a Uniform Block or a shader structure. 更多...

頭: #include <Qt3DRender/QShaderData>
qmake: QT += 3drender
Since: Qt 5.5
繼承: Qt3DCore::QComponent

公共函數

QShaderData (Qt3DCore::QNode * parent = nullptr)
Qt3DRender::PropertyReaderInterfacePtr propertyReader () const

靜態公共成員

const QMetaObject staticMetaObject

額外繼承成員

詳細描述

Provides a way of specifying values of a Uniform Block or a shader structure.

注意: When subclassing and adding properties to QShaderData , note that if you need to nest an inner Qt3DRender::QShaderData , the data type of the property should be Qt3DRender::QShaderData * instead of the name of your subclass.

成員函數文檔編製

QShaderData:: QShaderData ( Qt3DCore::QNode * parent = nullptr)

構造新的 QShaderData 采用指定 parent .

Qt3DRender::PropertyReaderInterfacePtr QShaderData:: propertyReader () const

QShaderData::propertyReader Returns the PropertyReaderInterfacePtr for this shader data