QLevelOfDetail Class

( Qt3DRender::QLevelOfDetail )

The QLevelOfDetail class provides a way of controlling the complexity of rendered entities based on their size on the screen. 更多...

頭: #include <QLevelOfDetail>
qmake: QT += 3drender
Since: Qt 5.9
實例化: LevelOfDetail
繼承: Qt3DCore::QComponent
繼承者: Qt3DRender::QLevelOfDetailSwitch

公共類型

enum ThresholdType { DistanceToCameraThreshold, ProjectedScreenPixelSizeThreshold }

特性

公共函數

QLevelOfDetail (Qt3DCore::QNode * parent = nullptr)
Qt3DRender::QCamera * camera () const
Qt3DRender::QLevelOfDetailBoundingSphere createBoundingSphere (const QVector3D & center , float radius )
int currentIndex () const
Qt3DRender::QLevelOfDetail::ThresholdType thresholdType () const
QVector<qreal> thresholds () const
Qt3DRender::QLevelOfDetailBoundingSphere volumeOverride () const

公共槽

void setCamera (Qt3DRender::QCamera * camera )
void setCurrentIndex (int currentIndex )
void setThresholdType (Qt3DRender::QLevelOfDetail::ThresholdType thresholdType )
void setThresholds (const QVector<qreal> & thresholds )
void setVolumeOverride (const Qt3DRender::QLevelOfDetailBoundingSphere & volumeOverride )

信號

void cameraChanged (Qt3DRender::QCamera * camera )
void currentIndexChanged (int currentIndex )
void thresholdTypeChanged (Qt3DRender::QLevelOfDetail::ThresholdType thresholdType )
void thresholdsChanged (const QVector<qreal> & thresholds )
void volumeOverrideChanged (const Qt3DRender::QLevelOfDetailBoundingSphere & volumeOverride )

靜態公共成員

const QMetaObject staticMetaObject

額外繼承成員

詳細描述

The QLevelOfDetail class provides a way of controlling the complexity of rendered entities based on their size on the screen.

QLevelOfDetail can be used to control the representation of an entity based on distance from the observer or size on the screen.

In order to improve rendering performance, objects that are very small can be rendered using far fewer details, in geometry or texture.

The component is controlled by specifying thresholds of values which are interpreted as either distances from the camera or screen size.

As the point of view changes, the currentIndex property will change to reflect matching value in the range array.

The currentIndex property can then be used, for example, to enable or disable entities, change material, etc.

The LevelOfDetail component is not shareable between multiple entities .

 #include <Qt3DCore/QEntity>
 #include <Qt3DRender/QGeometryRenderer>
 #include <Qt3DRender/QLevelOfDetail>
// Scene
Qt3DCore::QEntity *rootEntity = new Qt3DCore::Qt3DCore::QEntity;
Qt3DCore::QEntity *renderableEntity = new Qt3DCore::QEntity(rootEntity);
Qt3DRender::QGeometryRenderer *geometryRenderer = new Qt3DCore::QGeometryRenderer(renderableEntity);
renderableEntity->addComponent(geometryRenderer);
Qt3DRender::QLevelOfDetail* lod = new Qt3Render::QLevelOfDetail(renderableEntity);
QVector<qreal> thresholds = {20, 35, 50, 65};
lod->setThresholds(thresholds);
lod->setCamera(mainCamera);
renderableEntity->addComponent(lod);
// connect to QLevelOfDetail::currentIndexChanged to toggle rendering
...
					

成員類型文檔編製

enum QLevelOfDetail:: ThresholdType

Specifies how the values in the thresholds are interpreted

常量 描述
Qt3DRender::QLevelOfDetail::DistanceToCameraThreshold 0 Distance from the entity to the selected camera
Qt3DRender::QLevelOfDetail::ProjectedScreenPixelSizeThreshold 1 Size of the entity when projected on the screen as seen from the selected camera, expressed in number of pixels on the side of the bounding square in screen space.

特性文檔編製

camera : Qt3DRender::QCamera *

Holds the id of the camera that is used to compute the actual distance or the screen size.

訪問函數:

Qt3DRender::QCamera * camera () const
void setCamera (Qt3DRender::QCamera * camera )

通知程序信號:

void cameraChanged (Qt3DRender::QCamera * camera )

currentIndex : int

The index in the range array which matches the current distance to the camera or screen size.

訪問函數:

int currentIndex () const
void setCurrentIndex (int currentIndex )

通知程序信號:

void currentIndexChanged (int currentIndex )

thresholdType : ThresholdType

Specifies how range values are interpreted.

訪問函數:

Qt3DRender::QLevelOfDetail::ThresholdType thresholdType () const
void setThresholdType (Qt3DRender::QLevelOfDetail::ThresholdType thresholdType )

通知程序信號:

void thresholdTypeChanged (Qt3DRender::QLevelOfDetail::ThresholdType thresholdType )

另請參閱 Qt3DRender::QLevelOfDetail::ThresholdType .

thresholds : QVector < qreal >

Array of range values as float point numbers. The value for the most detailed representation should be specified first.

Qt3DRender::QLevelOfDetail::thresholdType 被設為 Qt3DRender::QLevelOfDetail::DistanceToCameraThreshold , values should be specified in ascending order, in camera space coordinates

Qt3DRender::QLevelOfDetail::thresholdType 被設為 Qt3DRender::QLevelOfDetail::ProjectedScreenPixelSizeThreshold , values should be specified in descending order, in screen space pixels.

訪問函數:

QVector<qreal> thresholds () const
void setThresholds (const QVector<qreal> & thresholds )

通知程序信號:

void thresholdsChanged (const QVector<qreal> & thresholds )

另請參閱 Qt3DRender::QLevelOfDetail::ThresholdType .

volumeOverride : Qt3DRender::QLevelOfDetailBoundingSphere

The default is a sphere of radius 1 and centered at the local origin of the entity. This proxy volume is used to compute the distance to the camera or the size of the screen projection.

If this value to nullptr, the bounding volume of the entity is used. Care must be taken that this bounding volume never becomes invalid.

訪問函數:

Qt3DRender::QLevelOfDetailBoundingSphere volumeOverride () const
void setVolumeOverride (const Qt3DRender::QLevelOfDetailBoundingSphere & volumeOverride )

通知程序信號:

void volumeOverrideChanged (const Qt3DRender::QLevelOfDetailBoundingSphere & volumeOverride )

另請參閱 Qt3DRender::QLevelOfDetailBoundingSphere .

成員函數文檔編製

QLevelOfDetail:: QLevelOfDetail ( Qt3DCore::QNode * parent = nullptr)

構造新的 QLevelOfDetail 采用指定 parent .

Qt3DRender::QLevelOfDetailBoundingSphere QLevelOfDetail:: createBoundingSphere (const QVector3D & center , float radius )

注意: 此函數可以被援引,通過元對象係統和從 QML。見 Q_INVOKABLE .

[slot] void QLevelOfDetail:: setCamera ( Qt3DRender::QCamera * camera )

設置 camera relative to which distance and size are computed.

注意: setter 函數對於特性 camera .

另請參閱 camera ().

[slot] void QLevelOfDetail:: setCurrentIndex ( int currentIndex )

設置 currentIndex .

注意: This should not normally be set by the user.

However, if the component is disabled, then changing the current index is a simple way of switching between multiple representations.

注意: setter 函數對於特性 currentIndex .

另請參閱 currentIndex ().

[slot] void QLevelOfDetail:: setThresholdType ( Qt3DRender::QLevelOfDetail::ThresholdType thresholdType )

Sets the way thresholds values are interpreted with parameter thresholdType

注意: setter 函數對於特性 thresholdType .

另請參閱 thresholdType () 和 Qt3DRender::QLevelOfDetail::ThresholdType .

[slot] void QLevelOfDetail:: setThresholds (const QVector < qreal > & thresholds )

Sets the range values in thresholds .

注意: setter 函數對於特性 thresholds .

另請參閱 thresholds () 和 Qt3DRender::QLevelOfDetail::thresholdType .