創建後端節點並映射到它們各自的前端節點。 更多...
| 頭: | #include <Qt3DCore/QBackendNodeMapper> |
| qmake: | QT += 3dcore |
| virtual Qt3DCore::QBackendNode * | create (const Qt3DCore::QNodeCreatedChangeBasePtr & change ) const = 0 |
| virtual void | destroy (Qt3DCore::QNodeId id ) const = 0 |
| virtual Qt3DCore::QBackendNode * | get (Qt3DCore::QNodeId id ) const = 0 |
創建後端節點並映射到它們各自的前端節點。
[pure virtual]
Qt3DCore::QBackendNode
*QBackendNodeMapper::
create
(const
Qt3DCore::QNodeCreatedChangeBasePtr
&
change
) const
change
返迴創建節點。
[pure virtual]
void
QBackendNodeMapper::
destroy
(
Qt3DCore::QNodeId
id
) const
Destroys the backend node for the given node id .
[pure virtual]
Qt3DCore::QBackendNode
*QBackendNodeMapper::
get
(
Qt3DCore::QNodeId
id
) const
Returns backend node for the given node id .