用於處理關鍵幀的基類。 更多...
| 頭: | #include <QKeyFrame> |
| qmake: | QT += 3danimation |
| enum | InterpolationType { ConstantInterpolation, LinearInterpolation, BezierInterpolation } |
| QKeyFrame () | |
| QKeyFrame (QVector2D coords ) | |
| QKeyFrame (QVector2D coords , QVector2D lh , QVector2D rh ) | |
| QVector2D | coordinates () const |
| Qt3DAnimation::QKeyFrame::InterpolationType | interpolationType () const |
| QVector2D | leftControlPoint () const |
| QVector2D | rightControlPoint () const |
| void | setCoordinates (QVector2D coords ) |
| void | setInterpolationType (Qt3DAnimation::QKeyFrame::InterpolationType interp ) |
| void | setLeftControlPoint (QVector2D lh ) |
| void | setRightControlPoint (QVector2D rh ) |
用於處理關鍵幀的基類。
Default constructs an instance of QKeyFrame.
Default constructs an instance of QKeyFrame.
Default constructs an instance of QKeyFrame.
另請參閱 setCoordinates ().
另請參閱 setInterpolationType ().
另請參閱 setLeftControlPoint ().
另請參閱 setRightControlPoint ().
另請參閱 coordinates ().
另請參閱 interpolationType ().
另請參閱 leftControlPoint ().
另請參閱 rightControlPoint ().