QSGDynamicTexture Class

The QSGDynamicTexture class serves as a baseclass for dynamically changing textures, such as content that is rendered to FBO's. 更多...

頭: #include <QSGDynamicTexture>
qmake: QT += quick
繼承: QSGTexture

公共函數

virtual bool updateTexture () = 0

靜態公共成員

const QMetaObject staticMetaObject

額外繼承成員

詳細描述

The QSGDynamicTexture class serves as a baseclass for dynamically changing textures, such as content that is rendered to FBO's.

To update the content of the texture, call updateTexture () explicitly. Simply calling bind () will not update the texture.

注意: 所有帶有 QSG 前綴的類隻應用於場景圖形渲染綫程。見 場景圖形和渲染 瞭解更多信息。

成員函數文檔編製

[pure virtual] bool QSGDynamicTexture:: updateTexture ()

Call this function to explicitly update the dynamic texture. Calling bind () will bind the content that was previously updated.

The function returns true if the texture was changed as a resul of the update; otherwise returns false.