| 
									
										enum
										
											
												
													OpenGLFeature
												
											
										
									
										flags
										
											
												
													OpenGLFeatures
												
											
										
									
										
											
												
													QGLFunctions
												
											
										
										()
									
										
											
												
													QGLFunctions
												
											
										
										(const QGLContext *)
									
										
											
												
													~QGLFunctions
												
											
										
										()
									
										
											
												
													glActiveTexture
												
											
										
										(GLenum )
									
										
											
												
													glAttachShader
												
											
										
										(GLuint , GLuint )
									
										
											
												
													glBindAttribLocation
												
											
										
										(GLuint , GLuint , const char *)
									
										
											
												
													glBindBuffer
												
											
										
										(GLenum , GLuint )
									
										
											
												
													glBindFramebuffer
												
											
										
										(GLenum , GLuint )
									
										
											
												
													glBindRenderbuffer
												
											
										
										(GLenum , GLuint )
									
										
											
												
													glBlendColor
												
											
										
										(GLclampf , GLclampf , GLclampf , GLclampf )
									
										
											
												
													glBlendEquation
												
											
										
										(GLenum )
									
										
											
												
													glBlendEquationSeparate
												
											
										
										(GLenum , GLenum )
									
										
											
												
													glBlendFuncSeparate
												
											
										
										(GLenum , GLenum , GLenum , GLenum )
									
										
											
												
													glBufferData
												
											
										
										(GLenum , qopengl_GLsizeiptr , const void *, GLenum )
									
										
											
												
													glBufferSubData
												
											
										
										(GLenum , qopengl_GLintptr , qopengl_GLsizeiptr , const void *)
									
										
											
												
													glCheckFramebufferStatus
												
											
										
										(GLenum ) : GLenum
									
										
											
												
													glClearDepthf
												
											
										
										(GLclampf )
									
										
											
												
													glCompileShader
												
											
										
										(GLuint )
									
										
											
												
													glCompressedTexImage2D
												
											
										
										(GLenum , GLint , GLenum , GLsizei , GLsizei , GLint , GLsizei , const void *)
									
										
											
												
													glCompressedTexSubImage2D
												
											
										
										(GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLsizei , const void *)
									
										
											
												
													glCreateProgram
												
											
										
										() : GLuint
									
										
											
												
													glCreateShader
												
											
										
										(GLenum ) : GLuint
									
										
											
												
													glDeleteBuffers
												
											
										
										(GLsizei , const GLuint *)
									
										
											
												
													glDeleteFramebuffers
												
											
										
										(GLsizei , const GLuint *)
									
										
											
												
													glDeleteProgram
												
											
										
										(GLuint )
									
										
											
												
													glDeleteRenderbuffers
												
											
										
										(GLsizei , const GLuint *)
									
										
											
												
													glDeleteShader
												
											
										
										(GLuint )
									
										
											
												
													glDepthRangef
												
											
										
										(GLclampf , GLclampf )
									
										
											
												
													glDetachShader
												
											
										
										(GLuint , GLuint )
									
										
											
												
													glDisableVertexAttribArray
												
											
										
										(GLuint )
									
										
											
												
													glEnableVertexAttribArray
												
											
										
										(GLuint )
									
										
											
												
													glFramebufferRenderbuffer
												
											
										
										(GLenum , GLenum , GLenum , GLuint )
									
										
											
												
													glFramebufferTexture2D
												
											
										
										(GLenum , GLenum , GLenum , GLuint , GLint )
									
										
											
												
													glGenBuffers
												
											
										
										(GLsizei , GLuint *)
									
										
											
												
													glGenFramebuffers
												
											
										
										(GLsizei , GLuint *)
									
										
											
												
													glGenRenderbuffers
												
											
										
										(GLsizei , GLuint *)
									
										
											
												
													glGenerateMipmap
												
											
										
										(GLenum )
									
										
											
												
													glGetActiveAttrib
												
											
										
										(GLuint , GLuint , GLsizei , GLsizei *, GLint *, GLenum *, char *)
									
										
											
												
													glGetActiveUniform
												
											
										
										(GLuint , GLuint , GLsizei , GLsizei *, GLint *, GLenum *, char *)
									
										
											
												
													glGetAttachedShaders
												
											
										
										(GLuint , GLsizei , GLsizei *, GLuint *)
									
										
											
												
													glGetAttribLocation
												
											
										
										(GLuint , const char *) : int
									
										
											
												
													glGetBufferParameteriv
												
											
										
										(GLenum , GLenum , GLint *)
									
										
											
												
													glGetFramebufferAttachmentParameteriv
												
											
										
										(GLenum , GLenum , GLenum , GLint *)
									
										
											
												
													glGetProgramInfoLog
												
											
										
										(GLuint , GLsizei , GLsizei *, char *)
									
										
											
												
													glGetProgramiv
												
											
										
										(GLuint , GLenum , GLint *)
									
										
											
												
													glGetRenderbufferParameteriv
												
											
										
										(GLenum , GLenum , GLint *)
									
										
											
												
													glGetShaderInfoLog
												
											
										
										(GLuint , GLsizei , GLsizei *, char *)
									
										
											
												
													glGetShaderPrecisionFormat
												
											
										
										(GLenum , GLenum , GLint *, GLint *)
									
										
											
												
													glGetShaderSource
												
											
										
										(GLuint , GLsizei , GLsizei *, char *)
									
										
											
												
													glGetShaderiv
												
											
										
										(GLuint , GLenum , GLint *)
									
										
											
												
													glGetUniformLocation
												
											
										
										(GLuint , const char *) : int
									 | 
									
										
											
												
													glGetUniformfv
												
											
										
										(GLuint , GLint , GLfloat *)
									
										
											
												
													glGetUniformiv
												
											
										
										(GLuint , GLint , GLint *)
									
										
											
												
													glGetVertexAttribPointerv
												
											
										
										(GLuint , GLenum , void **)
									
										
											
												
													glGetVertexAttribfv
												
											
										
										(GLuint , GLenum , GLfloat *)
									
										
											
												
													glGetVertexAttribiv
												
											
										
										(GLuint , GLenum , GLint *)
									
										
											
												
													glIsBuffer
												
											
										
										(GLuint ) : GLboolean
									
										
											
												
													glIsFramebuffer
												
											
										
										(GLuint ) : GLboolean
									
										
											
												
													glIsProgram
												
											
										
										(GLuint ) : GLboolean
									
										
											
												
													glIsRenderbuffer
												
											
										
										(GLuint ) : GLboolean
									
										
											
												
													glIsShader
												
											
										
										(GLuint ) : GLboolean
									
										
											
												
													glLinkProgram
												
											
										
										(GLuint )
									
										
											
												
													glReleaseShaderCompiler
												
											
										
										()
									
										
											
												
													glRenderbufferStorage
												
											
										
										(GLenum , GLenum , GLsizei , GLsizei )
									
										
											
												
													glSampleCoverage
												
											
										
										(GLclampf , GLboolean )
									
										
											
												
													glShaderBinary
												
											
										
										(GLint , const GLuint *, GLenum , const void *, GLint )
									
										
											
												
													glShaderSource
												
											
										
										(GLuint , GLsizei , const char **, const GLint *)
									
										
											
												
													glStencilFuncSeparate
												
											
										
										(GLenum , GLenum , GLint , GLuint )
									
										
											
												
													glStencilMaskSeparate
												
											
										
										(GLenum , GLuint )
									
										
											
												
													glStencilOpSeparate
												
											
										
										(GLenum , GLenum , GLenum , GLenum )
									
										
											
												
													glUniform1f
												
											
										
										(GLint , GLfloat )
									
										
											
												
													glUniform1fv
												
											
										
										(GLint , GLsizei , const GLfloat *)
									
										
											
												
													glUniform1i
												
											
										
										(GLint , GLint )
									
										
											
												
													glUniform1iv
												
											
										
										(GLint , GLsizei , const GLint *)
									
										
											
												
													glUniform2f
												
											
										
										(GLint , GLfloat , GLfloat )
									
										
											
												
													glUniform2fv
												
											
										
										(GLint , GLsizei , const GLfloat *)
									
										
											
												
													glUniform2i
												
											
										
										(GLint , GLint , GLint )
									
										
											
												
													glUniform2iv
												
											
										
										(GLint , GLsizei , const GLint *)
									
										
											
												
													glUniform3f
												
											
										
										(GLint , GLfloat , GLfloat , GLfloat )
									
										
											
												
													glUniform3fv
												
											
										
										(GLint , GLsizei , const GLfloat *)
									
										
											
												
													glUniform3i
												
											
										
										(GLint , GLint , GLint , GLint )
									
										
											
												
													glUniform3iv
												
											
										
										(GLint , GLsizei , const GLint *)
									
										
											
												
													glUniform4f
												
											
										
										(GLint , GLfloat , GLfloat , GLfloat , GLfloat )
									
										
											
												
													glUniform4fv
												
											
										
										(GLint , GLsizei , const GLfloat *)
									
										
											
												
													glUniform4i
												
											
										
										(GLint , GLint , GLint , GLint , GLint )
									
										
											
												
													glUniform4iv
												
											
										
										(GLint , GLsizei , const GLint *)
									
										
											
												
													glUniformMatrix2fv
												
											
										
										(GLint , GLsizei , GLboolean , const GLfloat *)
									
										
											
												
													glUniformMatrix3fv
												
											
										
										(GLint , GLsizei , GLboolean , const GLfloat *)
									
										
											
												
													glUniformMatrix4fv
												
											
										
										(GLint , GLsizei , GLboolean , const GLfloat *)
									
										
											
												
													glUseProgram
												
											
										
										(GLuint )
									
										
											
												
													glValidateProgram
												
											
										
										(GLuint )
									
										
											
												
													glVertexAttrib1f
												
											
										
										(GLuint , GLfloat )
									
										
											
												
													glVertexAttrib1fv
												
											
										
										(GLuint , const GLfloat *)
									
										
											
												
													glVertexAttrib2f
												
											
										
										(GLuint , GLfloat , GLfloat )
									
										
											
												
													glVertexAttrib2fv
												
											
										
										(GLuint , const GLfloat *)
									
										
											
												
													glVertexAttrib3f
												
											
										
										(GLuint , GLfloat , GLfloat , GLfloat )
									
										
											
												
													glVertexAttrib3fv
												
											
										
										(GLuint , const GLfloat *)
									
										
											
												
													glVertexAttrib4f
												
											
										
										(GLuint , GLfloat , GLfloat , GLfloat , GLfloat )
									
										
											
												
													glVertexAttrib4fv
												
											
										
										(GLuint , const GLfloat *)
									
										
											
												
													glVertexAttribPointer
												
											
										
										(GLuint , GLint , GLenum , GLboolean , GLsizei , const void *)
									
										
											
												
													hasOpenGLFeature
												
											
										
										(QGLFunctions::OpenGLFeature ) const : bool
									
										
											
												
													initializeGLFunctions
												
											
										
										(const QGLContext *)
									
										
											
												
													openGLFeatures
												
											
										
										() const : QGLFunctions::OpenGLFeatures
									 |