A widget-based application that implements the Calculator example presented in the SCXML Specification.
計算器 使用 Qt SCXML 去實現 計算器範例 presented in the SCXML Specification.
The state machine is specified in the
statemachine.scxml
file and compiled into the
CalculatorStateMachine
class. The user interface is created using Qt Widgets.
要運行範例從 Qt Creator ,打開 歡迎 模式,然後選擇範例從 範例 。更多信息,拜訪 構建和運行範例 .
We link against the Qt SCXML module by adding the following line to the .pro 文件:
QT += widgets scxml
接著,指定要編譯的狀態機:
STATECHARTS = ../calculator-common/statemachine.scxml
Qt SCXML 編譯器
qscxmlc
, is run automatically to generate
statemachine.h
and
statemachine.cpp
, and to add them to the
HEADERS
and
SOURCES
variables for compilation.
We instantiate the generated
CalculatorStateMachine
類在
calculator-widgets.cpp
文件,如下:
#include "statemachine.h" #include "mainwindow.h" #include <QApplication> int main(int argc, char **argv) { QApplication app(argc, argv); CalculatorStateMachine machine; MainWindow mainWindow(&machine); machine.start(); mainWindow.show(); return app.exec(); }
After instantiating the state machine, we can connect to the active properties of the states, as follows:
connect(ui->digit0, &QAbstractButton::clicked, [this] {
m_machine->submitEvent("DIGIT.0");
});
connect(ui->digit1, &QAbstractButton::clicked, [this] {
m_machine->submitEvent("DIGIT.1");
});
connect(ui->digit2, &QAbstractButton::clicked, [this] {
m_machine->submitEvent("DIGIT.2");
});
The state machine can notify other code when events occur:
<transition event="DISPLAY.UPDATE">
<log label="'result'" expr="short_expr==''?res:short_expr" />
<send event="updateDisplay">
<param name="display" expr="short_expr==''?res:short_expr"/>
</send>
</transition>
We connect to the
updateDisplay
event to display the data passed by the events:
m_machine->connectToEvent(QLatin1String("updateDisplay"), this,
[this](const QScxmlEvent &event) {
const QString display = event.data().toMap()
.value("display").toString();
ui->display->setText(display);
});