- 
										enum
										
											
												
													BindingTarget
												
											
										
									
 
									- 
										enum
										
											
												
													ComparisonFunction
												
											
										
									
 
									- 
										enum
										
											
												
													ComparisonMode
												
											
										
									
 
									- 
										enum
										
											
												
													CoordinateDirection
												
											
										
									
 
									- 
										enum
										
											
												
													CubeMapFace
												
											
										
									
 
									- 
										enum
										
											
												
													DepthStencilMode
												
											
										
									
 
									- 
										enum
										
											
												
													特征
												
											
										
									
 
									- 
										flags
										
											
												
													特征
												
											
										
									
 
									- 
										enum
										
											
												
													Filter
												
											
										
									
 
									- 
										enum
										
											
												
													MipMapGeneration
												
											
										
									
 
									- 
										enum
										
											
												
													PixelFormat
												
											
										
									
 
									- 
										enum
										
											
												
													PixelType
												
											
										
									
 
									- 
										
											
												
													QOpenGLTexture
												
											
										
										(const QImage &, QOpenGLTexture::MipMapGeneration )
									
 
									- 
										
											
												
													QOpenGLTexture
												
											
										
										(QOpenGLTexture::Target )
									
 
									- 
										enum
										
											
												
													SwizzleComponent
												
											
										
									
 
									- 
										enum
										
											
												
													SwizzleValue
												
											
										
									
 
									- 
										enum
										
											
												
													Target
												
											
										
									
 
									- 
										enum
										
											
												
													TextureFormat
												
											
										
									
 
									- 
										enum
										
											
												
													TextureUnitReset
												
											
										
									
 
									- 
										enum
										
											
												
													WrapMode
												
											
										
									
 
									- 
										
											
												
													allocateStorage
												
											
										
										()
									
 
									- 
										
											
												
													allocateStorage
												
											
										
										(QOpenGLTexture::PixelFormat , QOpenGLTexture::PixelType )
									
 
									- 
										
											
												
													bind
												
											
										
										()
									
 
									- 
										
											
												
													bind
												
											
										
										(uint , QOpenGLTexture::TextureUnitReset )
									
 
									- 
										
											
												
													borderColor
												
											
										
										() const : QColor
									
 
									- 
										
											
												
													borderColor
												
											
										
										(float *) const
									
 
									- 
										
											
												
													borderColor
												
											
										
										(int *) const
									
 
									- 
										
											
												
													borderColor
												
											
										
										(unsigned int *) const
									
 
									- 
										
											
												
													boundTextureId
												
											
										
										(QOpenGLTexture::BindingTarget ) : GLuint
									
 
									- 
										
											
												
													boundTextureId
												
											
										
										(uint , QOpenGLTexture::BindingTarget ) : GLuint
									
 
									- 
										
											
												
													comparisonFunction
												
											
										
										() const : QOpenGLTexture::ComparisonFunction
									
 
									- 
										
											
												
													comparisonMode
												
											
										
										() const : QOpenGLTexture::ComparisonMode
									
 
									- 
										
											
												
													create
												
											
										
										() : bool
									
 
									- 
										
											
												
													createTextureView
												
											
										
										(QOpenGLTexture::Target , QOpenGLTexture::TextureFormat , int , int , int , int ) const : QOpenGLTexture *
									
 
									- 
										
											
												
													depth
												
											
										
										() const : int
									
 
									- 
										
											
												
													depthStencilMode
												
											
										
										() const : QOpenGLTexture::DepthStencilMode
									
 
									- 
										
											
												
													destroy
												
											
										
										()
									
 
									- 
										
											
												
													faces
												
											
										
										() const : int
									
 
									- 
										
											
												
													format
												
											
										
										() const : QOpenGLTexture::TextureFormat
									
 
									- 
										
											
												
													generateMipMaps
												
											
										
										()
									
 
									- 
										
											
												
													generateMipMaps
												
											
										
										(int , bool )
									
 
									- 
										
											
												
													hasFeature
												
											
										
										(QOpenGLTexture::Feature ) : bool
									
 
									- 
										
											
												
													height
												
											
										
										() const : int
									
 
									- 
										
											
												
													isAutoMipMapGenerationEnabled
												
											
										
										() const : bool
									
 
									- 
										
											
												
													isBound
												
											
										
										() const : bool
									
 
									- 
										
											
												
													isBound
												
											
										
										(uint ) : bool
									
 
									- 
										
											
												
													isCreated
												
											
										
										() const : bool
									
 
									- 
										
											
												
													isFixedSamplePositions
												
											
										
										() const : bool
									
 
									- 
										
											
												
													isStorageAllocated
												
											
										
										() const : bool
									
 
									- 
										
											
												
													isTextureView
												
											
										
										() const : bool
									
 
									- 
										
											
												
													layers
												
											
										
										() const : int
									
 
									- 
										
											
												
													levelOfDetailRange
												
											
										
										() const : QPair<float, float>
									
 
									- 
										
											
												
													levelofDetailBias
												
											
										
										() const : float
									
 
									- 
										
											
												
													magnificationFilter
												
											
										
										() const : QOpenGLTexture::Filter
									
 
									- 
										
											
												
													maximumAnisotropy
												
											
										
										() const : float
									
 
									- 
										
											
												
													maximumLevelOfDetail
												
											
										
										() const : float
									
 
									- 
										
											
												
													maximumMipLevels
												
											
										
										() const : int
									
 
									- 
										
											
												
													minMagFilters
												
											
										
										() const : QPair<QOpenGLTexture::Filter, QOpenGLTexture::Filter>
									
 
									- 
										
											
												
													minificationFilter
												
											
										
										() const : QOpenGLTexture::Filter
									
 
								 
							 | 
							
								
									- 
										
											
												
													minimumLevelOfDetail
												
											
										
										() const : float
									
 
									- 
										
											
												
													mipBaseLevel
												
											
										
										() const : int
									
 
									- 
										
											
												
													mipLevelRange
												
											
										
										() const : QPair<int, int>
									
 
									- 
										
											
												
													mipLevels
												
											
										
										() const : int
									
 
									- 
										
											
												
													mipMaxLevel
												
											
										
										() const : int
									
 
									- 
										
											
												
													release
												
											
										
										()
									
 
									- 
										
											
												
													release
												
											
										
										(uint , QOpenGLTexture::TextureUnitReset )
									
 
									- 
										
											
												
													samples
												
											
										
										() const : int
									
 
									- 
										
											
												
													setAutoMipMapGenerationEnabled
												
											
										
										(bool )
									
 
									- 
										
											
												
													setBorderColor
												
											
										
										(QColor )
									
 
									- 
										
											
												
													setBorderColor
												
											
										
										(float , float , float , float )
									
 
									- 
										
											
												
													setBorderColor
												
											
										
										(int , int , int , int )
									
 
									- 
										
											
												
													setBorderColor
												
											
										
										(uint , uint , uint , uint )
									
 
									- 
										
											
												
													setComparisonFunction
												
											
										
										(QOpenGLTexture::ComparisonFunction )
									
 
									- 
										
											
												
													setComparisonMode
												
											
										
										(QOpenGLTexture::ComparisonMode )
									
 
									- 
										
											
												
													setCompressedData
												
											
										
										(int , int , QOpenGLTexture::CubeMapFace , int , const void *, const QOpenGLPixelTransferOptions *const )
									
 
									- 
										
											
												
													setCompressedData
												
											
										
										(int , int , int , QOpenGLTexture::CubeMapFace , int , const void *, const QOpenGLPixelTransferOptions *const )
									
 
									- 
										
											
												
													setCompressedData
												
											
										
										(int , int , int , const void *, const QOpenGLPixelTransferOptions *const )
									
 
									- 
										
											
												
													setCompressedData
												
											
										
										(int , int , const void *, const QOpenGLPixelTransferOptions *const )
									
 
									- 
										
											
												
													setCompressedData
												
											
										
										(int , const void *, const QOpenGLPixelTransferOptions *const )
									
 
									- 
										
											
												
													setData
												
											
										
										(int , int , QOpenGLTexture::CubeMapFace , QOpenGLTexture::PixelFormat , QOpenGLTexture::PixelType , const void *, const QOpenGLPixelTransferOptions *const )
									
 
									- 
										
											
												
													setData
												
											
										
										(int , int , int , QOpenGLTexture::CubeMapFace , QOpenGLTexture::PixelFormat , QOpenGLTexture::PixelType , const void *, const QOpenGLPixelTransferOptions *const )
									
 
									- 
										
											
												
													setData
												
											
										
										(int , int , QOpenGLTexture::PixelFormat , QOpenGLTexture::PixelType , const void *, const QOpenGLPixelTransferOptions *const )
									
 
									- 
										
											
												
													setData
												
											
										
										(int , QOpenGLTexture::PixelFormat , QOpenGLTexture::PixelType , const void *, const QOpenGLPixelTransferOptions *const )
									
 
									- 
										
											
												
													setData
												
											
										
										(QOpenGLTexture::PixelFormat , QOpenGLTexture::PixelType , const void *, const QOpenGLPixelTransferOptions *const )
									
 
									- 
										
											
												
													setData
												
											
										
										(int , int , int , int , int , int , QOpenGLTexture::PixelFormat , QOpenGLTexture::PixelType , const void *, const QOpenGLPixelTransferOptions *const )
									
 
									- 
										
											
												
													setData
												
											
										
										(int , int , int , int , int , int , int , QOpenGLTexture::PixelFormat , QOpenGLTexture::PixelType , const void *, const QOpenGLPixelTransferOptions *const )
									
 
									- 
										
											
												
													setData
												
											
										
										(int , int , int , int , int , int , int , int , QOpenGLTexture::PixelFormat , QOpenGLTexture::PixelType , const void *, const QOpenGLPixelTransferOptions *const )
									
 
									- 
										
											
												
													setData
												
											
										
										(int , int , int , int , int , int , int , int , QOpenGLTexture::CubeMapFace , QOpenGLTexture::PixelFormat , QOpenGLTexture::PixelType , const void *, const QOpenGLPixelTransferOptions *const )
									
 
									- 
										
											
												
													setData
												
											
										
										(int , int , int , int , int , int , int , int , QOpenGLTexture::CubeMapFace , int , QOpenGLTexture::PixelFormat , QOpenGLTexture::PixelType , const void *, const QOpenGLPixelTransferOptions *const )
									
 
									- 
										
											
												
													setData
												
											
										
										(const QImage &, QOpenGLTexture::MipMapGeneration )
									
 
									- 
										
											
												
													setDepthStencilMode
												
											
										
										(QOpenGLTexture::DepthStencilMode )
									
 
									- 
										
											
												
													setFixedSamplePositions
												
											
										
										(bool )
									
 
									- 
										
											
												
													setFormat
												
											
										
										(QOpenGLTexture::TextureFormat )
									
 
									- 
										
											
												
													setLayers
												
											
										
										(int )
									
 
									- 
										
											
												
													setLevelOfDetailRange
												
											
										
										(float , float )
									
 
									- 
										
											
												
													setLevelofDetailBias
												
											
										
										(float )
									
 
									- 
										
											
												
													setMagnificationFilter
												
											
										
										(QOpenGLTexture::Filter )
									
 
									- 
										
											
												
													setMaximumAnisotropy
												
											
										
										(float )
									
 
									- 
										
											
												
													setMaximumLevelOfDetail
												
											
										
										(float )
									
 
									- 
										
											
												
													setMinMagFilters
												
											
										
										(QOpenGLTexture::Filter , QOpenGLTexture::Filter )
									
 
									- 
										
											
												
													setMinificationFilter
												
											
										
										(QOpenGLTexture::Filter )
									
 
									- 
										
											
												
													setMinimumLevelOfDetail
												
											
										
										(float )
									
 
									- 
										
											
												
													setMipBaseLevel
												
											
										
										(int )
									
 
									- 
										
											
												
													setMipLevelRange
												
											
										
										(int , int )
									
 
									- 
										
											
												
													setMipLevels
												
											
										
										(int )
									
 
									- 
										
											
												
													setMipMaxLevel
												
											
										
										(int )
									
 
									- 
										
											
												
													setSamples
												
											
										
										(int )
									
 
									- 
										
											
												
													setSize
												
											
										
										(int , int , int )
									
 
									- 
										
											
												
													setSwizzleMask
												
											
										
										(QOpenGLTexture::SwizzleComponent , QOpenGLTexture::SwizzleValue )
									
 
									- 
										
											
												
													setSwizzleMask
												
											
										
										(QOpenGLTexture::SwizzleValue , QOpenGLTexture::SwizzleValue , QOpenGLTexture::SwizzleValue , QOpenGLTexture::SwizzleValue )
									
 
									- 
										
											
												
													setWrapMode
												
											
										
										(QOpenGLTexture::WrapMode )
									
 
									- 
										
											
												
													setWrapMode
												
											
										
										(QOpenGLTexture::CoordinateDirection , QOpenGLTexture::WrapMode )
									
 
									- 
										
											
												
													swizzleMask
												
											
										
										(QOpenGLTexture::SwizzleComponent ) const : QOpenGLTexture::SwizzleValue
									
 
									- 
										
											
												
													target
												
											
										
										() const : QOpenGLTexture::Target
									
 
									- 
										
											
												
													textureId
												
											
										
										() const : GLuint
									
 
									- 
										
											
												
													width
												
											
										
										() const : int
									
 
									- 
										
											
												
													wrapMode
												
											
										
										(QOpenGLTexture::CoordinateDirection ) const : QOpenGLTexture::WrapMode
									
 
								 
							 |