- 
										enum
										
											
												
													OpenGLFeature
												
											
										
									
 
									- 
										flags
										
											
												
													OpenGLFeatures
												
											
										
									
 
									- 
										
											
												
													QOpenGLExtraFunctions
												
											
										
										(QOpenGLContext *)
									
 
									- 
										
											
												
													QOpenGLExtraFunctions
												
											
										
										()
									
 
									- 
										
											
												
													glActiveShaderProgram
												
											
										
										(GLuint , GLuint )
									
 
									- 
										
											
												
													glActiveTexture
												
											
										
										(GLenum )
									
 
									- 
										
											
												
													glAttachShader
												
											
										
										(GLuint , GLuint )
									
 
									- 
										
											
												
													glBeginQuery
												
											
										
										(GLenum , GLuint )
									
 
									- 
										
											
												
													glBeginTransformFeedback
												
											
										
										(GLenum )
									
 
									- 
										
											
												
													glBindAttribLocation
												
											
										
										(GLuint , GLuint , const char *)
									
 
									- 
										
											
												
													glBindBuffer
												
											
										
										(GLenum , GLuint )
									
 
									- 
										
											
												
													glBindBufferBase
												
											
										
										(GLenum , GLuint , GLuint )
									
 
									- 
										
											
												
													glBindBufferRange
												
											
										
										(GLenum , GLuint , GLuint , GLintptr , GLsizeiptr )
									
 
									- 
										
											
												
													glBindFramebuffer
												
											
										
										(GLenum , GLuint )
									
 
									- 
										
											
												
													glBindImageTexture
												
											
										
										(GLuint , GLuint , GLint , GLboolean , GLint , GLenum , GLenum )
									
 
									- 
										
											
												
													glBindProgramPipeline
												
											
										
										(GLuint )
									
 
									- 
										
											
												
													glBindRenderbuffer
												
											
										
										(GLenum , GLuint )
									
 
									- 
										
											
												
													glBindSampler
												
											
										
										(GLuint , GLuint )
									
 
									- 
										
											
												
													glBindTexture
												
											
										
										(GLenum , GLuint )
									
 
									- 
										
											
												
													glBindTransformFeedback
												
											
										
										(GLenum , GLuint )
									
 
									- 
										
											
												
													glBindVertexArray
												
											
										
										(GLuint )
									
 
									- 
										
											
												
													glBindVertexBuffer
												
											
										
										(GLuint , GLuint , GLintptr , GLsizei )
									
 
									- 
										
											
												
													glBlendBarrier
												
											
										
										()
									
 
									- 
										
											
												
													glBlendColor
												
											
										
										(GLclampf , GLclampf , GLclampf , GLclampf )
									
 
									- 
										
											
												
													glBlendEquation
												
											
										
										(GLenum )
									
 
									- 
										
											
												
													glBlendEquationSeparate
												
											
										
										(GLenum , GLenum )
									
 
									- 
										
											
												
													glBlendEquationSeparatei
												
											
										
										(GLuint , GLenum , GLenum )
									
 
									- 
										
											
												
													glBlendEquationi
												
											
										
										(GLuint , GLenum )
									
 
									- 
										
											
												
													glBlendFunc
												
											
										
										(GLenum , GLenum )
									
 
									- 
										
											
												
													glBlendFuncSeparate
												
											
										
										(GLenum , GLenum , GLenum , GLenum )
									
 
									- 
										
											
												
													glBlendFuncSeparatei
												
											
										
										(GLuint , GLenum , GLenum , GLenum , GLenum )
									
 
									- 
										
											
												
													glBlendFunci
												
											
										
										(GLuint , GLenum , GLenum )
									
 
									- 
										
											
												
													glBlitFramebuffer
												
											
										
										(GLint , GLint , GLint , GLint , GLint , GLint , GLint , GLint , GLbitfield , GLenum )
									
 
									- 
										
											
												
													glBufferData
												
											
										
										(GLenum , qopengl_GLsizeiptr , const void *, GLenum )
									
 
									- 
										
											
												
													glBufferSubData
												
											
										
										(GLenum , qopengl_GLintptr , qopengl_GLsizeiptr , const void *)
									
 
									- 
										
											
												
													glCheckFramebufferStatus
												
											
										
										(GLenum ) : GLenum
									
 
									- 
										
											
												
													glClear
												
											
										
										(GLbitfield )
									
 
									- 
										
											
												
													glClearBufferfi
												
											
										
										(GLenum , GLint , GLfloat , GLint )
									
 
									- 
										
											
												
													glClearBufferfv
												
											
										
										(GLenum , GLint , const GLfloat *)
									
 
									- 
										
											
												
													glClearBufferiv
												
											
										
										(GLenum , GLint , const GLint *)
									
 
									- 
										
											
												
													glClearBufferuiv
												
											
										
										(GLenum , GLint , const GLuint *)
									
 
									- 
										
											
												
													glClearColor
												
											
										
										(GLclampf , GLclampf , GLclampf , GLclampf )
									
 
									- 
										
											
												
													glClearDepthf
												
											
										
										(GLclampf )
									
 
									- 
										
											
												
													glClearStencil
												
											
										
										(GLint )
									
 
									- 
										
											
												
													glClientWaitSync
												
											
										
										(GLsync , GLbitfield , GLuint64 ) : GLenum
									
 
									- 
										
											
												
													glColorMask
												
											
										
										(GLboolean , GLboolean , GLboolean , GLboolean )
									
 
									- 
										
											
												
													glColorMaski
												
											
										
										(GLuint , GLboolean , GLboolean , GLboolean , GLboolean )
									
 
									- 
										
											
												
													glCompileShader
												
											
										
										(GLuint )
									
 
									- 
										
											
												
													glCompressedTexImage2D
												
											
										
										(GLenum , GLint , GLenum , GLsizei , GLsizei , GLint , GLsizei , const void *)
									
 
									- 
										
											
												
													glCompressedTexImage3D
												
											
										
										(GLenum , GLint , GLenum , GLsizei , GLsizei , GLsizei , GLint , GLsizei , const void *)
									
 
									- 
										
											
												
													glCompressedTexSubImage2D
												
											
										
										(GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLsizei , const void *)
									
 
									- 
										
											
												
													glCompressedTexSubImage3D
												
											
										
										(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLsizei , const void *)
									
 
									- 
										
											
												
													glCopyBufferSubData
												
											
										
										(GLenum , GLenum , GLintptr , GLintptr , GLsizeiptr )
									
 
									- 
										
											
												
													glCopyImageSubData
												
											
										
										(GLuint , GLenum , GLint , GLint , GLint , GLint , GLuint , GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei )
									
 
									- 
										
											
												
													glCopyTexImage2D
												
											
										
										(GLenum , GLint , GLenum , GLint , GLint , GLsizei , GLsizei , GLint )
									
 
									- 
										
											
												
													glCopyTexSubImage2D
												
											
										
										(GLenum , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei )
									
 
									- 
										
											
												
													glCopyTexSubImage3D
												
											
										
										(GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei )
									
 
									- 
										
											
												
													glCreateProgram
												
											
										
										() : GLuint
									
 
									- 
										
											
												
													glCreateShader
												
											
										
										(GLenum ) : GLuint
									
 
									- 
										
											
												
													glCreateShaderProgramv
												
											
										
										(GLenum , GLsizei , const GLchar *const *) : GLuint
									
 
									- 
										
											
												
													glCullFace
												
											
										
										(GLenum )
									
 
									- 
										
											
												
													glDebugMessageCallback
												
											
										
										(GLDEBUGPROC , const void *)
									
 
									- 
										
											
												
													glDebugMessageControl
												
											
										
										(GLenum , GLenum , GLenum , GLsizei , const GLuint *, GLboolean )
									
 
									- 
										
											
												
													glDebugMessageInsert
												
											
										
										(GLenum , GLenum , GLuint , GLenum , GLsizei , const GLchar *)
									
 
									- 
										
											
												
													glDeleteBuffers
												
											
										
										(GLsizei , const GLuint *)
									
 
									- 
										
											
												
													glDeleteFramebuffers
												
											
										
										(GLsizei , const GLuint *)
									
 
									- 
										
											
												
													glDeleteProgram
												
											
										
										(GLuint )
									
 
									- 
										
											
												
													glDeleteProgramPipelines
												
											
										
										(GLsizei , const GLuint *)
									
 
									- 
										
											
												
													glDeleteQueries
												
											
										
										(GLsizei , const GLuint *)
									
 
									- 
										
											
												
													glDeleteRenderbuffers
												
											
										
										(GLsizei , const GLuint *)
									
 
									- 
										
											
												
													glDeleteSamplers
												
											
										
										(GLsizei , const GLuint *)
									
 
									- 
										
											
												
													glDeleteShader
												
											
										
										(GLuint )
									
 
									- 
										
											
												
													glDeleteSync
												
											
										
										(GLsync )
									
 
									- 
										
											
												
													glDeleteTextures
												
											
										
										(GLsizei , const GLuint *)
									
 
									- 
										
											
												
													glDeleteTransformFeedbacks
												
											
										
										(GLsizei , const GLuint *)
									
 
									- 
										
											
												
													glDeleteVertexArrays
												
											
										
										(GLsizei , const GLuint *)
									
 
									- 
										
											
												
													glDepthFunc
												
											
										
										(GLenum )
									
 
									- 
										
											
												
													glDepthMask
												
											
										
										(GLboolean )
									
 
									- 
										
											
												
													glDepthRangef
												
											
										
										(GLclampf , GLclampf )
									
 
									- 
										
											
												
													glDetachShader
												
											
										
										(GLuint , GLuint )
									
 
									- 
										
											
												
													glDisable
												
											
										
										(GLenum )
									
 
									- 
										
											
												
													glDisableVertexAttribArray
												
											
										
										(GLuint )
									
 
									- 
										
											
												
													glDisablei
												
											
										
										(GLenum , GLuint )
									
 
									- 
										
											
												
													glDispatchCompute
												
											
										
										(GLuint , GLuint , GLuint )
									
 
									- 
										
											
												
													glDispatchComputeIndirect
												
											
										
										(GLintptr )
									
 
									- 
										
											
												
													glDrawArrays
												
											
										
										(GLenum , GLint , GLsizei )
									
 
									- 
										
											
												
													glDrawArraysIndirect
												
											
										
										(GLenum , const void *)
									
 
									- 
										
											
												
													glDrawArraysInstanced
												
											
										
										(GLenum , GLint , GLsizei , GLsizei )
									
 
									- 
										
											
												
													glDrawBuffers
												
											
										
										(GLsizei , const GLenum *)
									
 
									- 
										
											
												
													glDrawElements
												
											
										
										(GLenum , GLsizei , GLenum , const GLvoid *)
									
 
									- 
										
											
												
													glDrawElementsBaseVertex
												
											
										
										(GLenum , GLsizei , GLenum , const void *, GLint )
									
 
									- 
										
											
												
													glDrawElementsIndirect
												
											
										
										(GLenum , GLenum , const void *)
									
 
									- 
										
											
												
													glDrawElementsInstanced
												
											
										
										(GLenum , GLsizei , GLenum , const void *, GLsizei )
									
 
									- 
										
											
												
													glDrawElementsInstancedBaseVertex
												
											
										
										(GLenum , GLsizei , GLenum , const void *, GLsizei , GLint )
									
 
									- 
										
											
												
													glDrawRangeElements
												
											
										
										(GLenum , GLuint , GLuint , GLsizei , GLenum , const void *)
									
 
									- 
										
											
												
													glDrawRangeElementsBaseVertex
												
											
										
										(GLenum , GLuint , GLuint , GLsizei , GLenum , const void *, GLint )
									
 
									- 
										
											
												
													glEnable
												
											
										
										(GLenum )
									
 
									- 
										
											
												
													glEnableVertexAttribArray
												
											
										
										(GLuint )
									
 
									- 
										
											
												
													glEnablei
												
											
										
										(GLenum , GLuint )
									
 
									- 
										
											
												
													glEndQuery
												
											
										
										(GLenum )
									
 
									- 
										
											
												
													glEndTransformFeedback
												
											
										
										()
									
 
									- 
										
											
												
													glFenceSync
												
											
										
										(GLenum , GLbitfield ) : GLsync
									
 
									- 
										
											
												
													glFinish
												
											
										
										()
									
 
									- 
										
											
												
													glFlush
												
											
										
										()
									
 
									- 
										
											
												
													glFlushMappedBufferRange
												
											
										
										(GLenum , GLintptr , GLsizeiptr )
									
 
									- 
										
											
												
													glFramebufferParameteri
												
											
										
										(GLenum , GLenum , GLint )
									
 
									- 
										
											
												
													glFramebufferRenderbuffer
												
											
										
										(GLenum , GLenum , GLenum , GLuint )
									
 
									- 
										
											
												
													glFramebufferTexture
												
											
										
										(GLenum , GLenum , GLuint , GLint )
									
 
									- 
										
											
												
													glFramebufferTexture2D
												
											
										
										(GLenum , GLenum , GLenum , GLuint , GLint )
									
 
									- 
										
											
												
													glFramebufferTextureLayer
												
											
										
										(GLenum , GLenum , GLuint , GLint , GLint )
									
 
									- 
										
											
												
													glFrontFace
												
											
										
										(GLenum )
									
 
									- 
										
											
												
													glGenBuffers
												
											
										
										(GLsizei , GLuint *)
									
 
									- 
										
											
												
													glGenFramebuffers
												
											
										
										(GLsizei , GLuint *)
									
 
									- 
										
											
												
													glGenProgramPipelines
												
											
										
										(GLsizei , GLuint *)
									
 
									- 
										
											
												
													glGenQueries
												
											
										
										(GLsizei , GLuint *)
									
 
									- 
										
											
												
													glGenRenderbuffers
												
											
										
										(GLsizei , GLuint *)
									
 
									- 
										
											
												
													glGenSamplers
												
											
										
										(GLsizei , GLuint *)
									
 
									- 
										
											
												
													glGenTextures
												
											
										
										(GLsizei , GLuint *)
									
 
									- 
										
											
												
													glGenTransformFeedbacks
												
											
										
										(GLsizei , GLuint *)
									
 
									- 
										
											
												
													glGenVertexArrays
												
											
										
										(GLsizei , GLuint *)
									
 
									- 
										
											
												
													glGenerateMipmap
												
											
										
										(GLenum )
									
 
									- 
										
											
												
													glGetActiveAttrib
												
											
										
										(GLuint , GLuint , GLsizei , GLsizei *, GLint *, GLenum *, char *)
									
 
									- 
										
											
												
													glGetActiveUniform
												
											
										
										(GLuint , GLuint , GLsizei , GLsizei *, GLint *, GLenum *, char *)
									
 
									- 
										
											
												
													glGetActiveUniformBlockName
												
											
										
										(GLuint , GLuint , GLsizei , GLsizei *, GLchar *)
									
 
									- 
										
											
												
													glGetActiveUniformBlockiv
												
											
										
										(GLuint , GLuint , GLenum , GLint *)
									
 
									- 
										
											
												
													glGetActiveUniformsiv
												
											
										
										(GLuint , GLsizei , const GLuint *, GLenum , GLint *)
									
 
									- 
										
											
												
													glGetAttachedShaders
												
											
										
										(GLuint , GLsizei , GLsizei *, GLuint *)
									
 
									- 
										
											
												
													glGetAttribLocation
												
											
										
										(GLuint , const char *) : GLint
									
 
									- 
										
											
												
													glGetBooleani_v
												
											
										
										(GLenum , GLuint , GLboolean *)
									
 
									- 
										
											
												
													glGetBooleanv
												
											
										
										(GLenum , GLboolean *)
									
 
									- 
										
											
												
													glGetBufferParameteri64v
												
											
										
										(GLenum , GLenum , GLint64 *)
									
 
									- 
										
											
												
													glGetBufferParameteriv
												
											
										
										(GLenum , GLenum , GLint *)
									
 
									- 
										
											
												
													glGetBufferPointerv
												
											
										
										(GLenum , GLenum , void **)
									
 
									- 
										
											
												
													glGetDebugMessageLog
												
											
										
										(GLuint , GLsizei , GLenum *, GLenum *, GLuint *, GLenum *, GLsizei *, GLchar *) : GLuint
									
 
									- 
										
											
												
													glGetError
												
											
										
										() : GLenum
									
 
									- 
										
											
												
													glGetFloatv
												
											
										
										(GLenum , GLfloat *)
									
 
									- 
										
											
												
													glGetFragDataLocation
												
											
										
										(GLuint , const GLchar *) : GLint
									
 
									- 
										
											
												
													glGetFramebufferAttachmentParameteriv
												
											
										
										(GLenum , GLenum , GLenum , GLint *)
									
 
									- 
										
											
												
													glGetFramebufferParameteriv
												
											
										
										(GLenum , GLenum , GLint *)
									
 
									- 
										
											
												
													glGetGraphicsResetStatus
												
											
										
										() : GLenum
									
 
									- 
										
											
												
													glGetInteger64i_v
												
											
										
										(GLenum , GLuint , GLint64 *)
									
 
									- 
										
											
												
													glGetInteger64v
												
											
										
										(GLenum , GLint64 *)
									
 
									- 
										
											
												
													glGetIntegeri_v
												
											
										
										(GLenum , GLuint , GLint *)
									
 
									- 
										
											
												
													glGetIntegerv
												
											
										
										(GLenum , GLint *)
									
 
									- 
										
											
												
													glGetInternalformativ
												
											
										
										(GLenum , GLenum , GLenum , GLsizei , GLint *)
									
 
									- 
										
											
												
													glGetMultisamplefv
												
											
										
										(GLenum , GLuint , GLfloat *)
									
 
									- 
										
											
												
													glGetObjectLabel
												
											
										
										(GLenum , GLuint , GLsizei , GLsizei *, GLchar *)
									
 
									- 
										
											
												
													glGetObjectPtrLabel
												
											
										
										(const void *, GLsizei , GLsizei *, GLchar *)
									
 
									- 
										
											
												
													glGetPointerv
												
											
										
										(GLenum , void **)
									
 
									- 
										
											
												
													glGetProgramBinary
												
											
										
										(GLuint , GLsizei , GLsizei *, GLenum *, void *)
									
 
									- 
										
											
												
													glGetProgramInfoLog
												
											
										
										(GLuint , GLsizei , GLsizei *, char *)
									
 
									- 
										
											
												
													glGetProgramInterfaceiv
												
											
										
										(GLuint , GLenum , GLenum , GLint *)
									
 
									- 
										
											
												
													glGetProgramPipelineInfoLog
												
											
										
										(GLuint , GLsizei , GLsizei *, GLchar *)
									
 
									- 
										
											
												
													glGetProgramPipelineiv
												
											
										
										(GLuint , GLenum , GLint *)
									
 
									- 
										
											
												
													glGetProgramResourceIndex
												
											
										
										(GLuint , GLenum , const GLchar *) : GLuint
									
 
									- 
										
											
												
													glGetProgramResourceLocation
												
											
										
										(GLuint , GLenum , const GLchar *) : GLint
									
 
									- 
										
											
												
													glGetProgramResourceName
												
											
										
										(GLuint , GLenum , GLuint , GLsizei , GLsizei *, GLchar *)
									
 
									- 
										
											
												
													glGetProgramResourceiv
												
											
										
										(GLuint , GLenum , GLuint , GLsizei , const GLenum *, GLsizei , GLsizei *, GLint *)
									
 
									- 
										
											
												
													glGetProgramiv
												
											
										
										(GLuint , GLenum , GLint *)
									
 
									- 
										
											
												
													glGetQueryObjectuiv
												
											
										
										(GLuint , GLenum , GLuint *)
									
 
									- 
										
											
												
													glGetQueryiv
												
											
										
										(GLenum , GLenum , GLint *)
									
 
									- 
										
											
												
													glGetRenderbufferParameteriv
												
											
										
										(GLenum , GLenum , GLint *)
									
 
									- 
										
											
												
													glGetSamplerParameterIiv
												
											
										
										(GLuint , GLenum , GLint *)
									
 
									- 
										
											
												
													glGetSamplerParameterIuiv
												
											
										
										(GLuint , GLenum , GLuint *)
									
 
									- 
										
											
												
													glGetSamplerParameterfv
												
											
										
										(GLuint , GLenum , GLfloat *)
									
 
									- 
										
											
												
													glGetSamplerParameteriv
												
											
										
										(GLuint , GLenum , GLint *)
									
 
									- 
										
											
												
													glGetShaderInfoLog
												
											
										
										(GLuint , GLsizei , GLsizei *, char *)
									
 
									- 
										
											
												
													glGetShaderPrecisionFormat
												
											
										
										(GLenum , GLenum , GLint *, GLint *)
									
 
									- 
										
											
												
													glGetShaderSource
												
											
										
										(GLuint , GLsizei , GLsizei *, char *)
									
 
									- 
										
											
												
													glGetShaderiv
												
											
										
										(GLuint , GLenum , GLint *)
									
 
									- 
										
											
												
													glGetString
												
											
										
										(GLenum ) : const GLubyte *
									
 
									- 
										
											
												
													glGetStringi
												
											
										
										(GLenum , GLuint ) : const GLubyte *
									
 
									- 
										
											
												
													glGetSynciv
												
											
										
										(GLsync , GLenum , GLsizei , GLsizei *, GLint *)
									
 
									- 
										
											
												
													glGetTexLevelParameterfv
												
											
										
										(GLenum , GLint , GLenum , GLfloat *)
									
 
									- 
										
											
												
													glGetTexLevelParameteriv
												
											
										
										(GLenum , GLint , GLenum , GLint *)
									
 
									- 
										
											
												
													glGetTexParameterIiv
												
											
										
										(GLenum , GLenum , GLint *)
									
 
									- 
										
											
												
													glGetTexParameterIuiv
												
											
										
										(GLenum , GLenum , GLuint *)
									
 
									- 
										
											
												
													glGetTexParameterfv
												
											
										
										(GLenum , GLenum , GLfloat *)
									
 
									- 
										
											
												
													glGetTexParameteriv
												
											
										
										(GLenum , GLenum , GLint *)
									
 
									- 
										
											
												
													glGetTransformFeedbackVarying
												
											
										
										(GLuint , GLuint , GLsizei , GLsizei *, GLsizei *, GLenum *, GLchar *)
									
 
									- 
										
											
												
													glGetUniformBlockIndex
												
											
										
										(GLuint , const GLchar *) : GLuint
									
 
									- 
										
											
												
													glGetUniformIndices
												
											
										
										(GLuint , GLsizei , const GLchar *const *, GLuint *)
									
 
									- 
										
											
												
													glGetUniformLocation
												
											
										
										(GLuint , const char *) : GLint
									
 
								 
							 | 
							
								
									- 
										
											
												
													glGetUniformfv
												
											
										
										(GLuint , GLint , GLfloat *)
									
 
									- 
										
											
												
													glGetUniformiv
												
											
										
										(GLuint , GLint , GLint *)
									
 
									- 
										
											
												
													glGetUniformuiv
												
											
										
										(GLuint , GLint , GLuint *)
									
 
									- 
										
											
												
													glGetVertexAttribIiv
												
											
										
										(GLuint , GLenum , GLint *)
									
 
									- 
										
											
												
													glGetVertexAttribIuiv
												
											
										
										(GLuint , GLenum , GLuint *)
									
 
									- 
										
											
												
													glGetVertexAttribPointerv
												
											
										
										(GLuint , GLenum , void **)
									
 
									- 
										
											
												
													glGetVertexAttribfv
												
											
										
										(GLuint , GLenum , GLfloat *)
									
 
									- 
										
											
												
													glGetVertexAttribiv
												
											
										
										(GLuint , GLenum , GLint *)
									
 
									- 
										
											
												
													glGetnUniformfv
												
											
										
										(GLuint , GLint , GLsizei , GLfloat *)
									
 
									- 
										
											
												
													glGetnUniformiv
												
											
										
										(GLuint , GLint , GLsizei , GLint *)
									
 
									- 
										
											
												
													glGetnUniformuiv
												
											
										
										(GLuint , GLint , GLsizei , GLuint *)
									
 
									- 
										
											
												
													glHint
												
											
										
										(GLenum , GLenum )
									
 
									- 
										
											
												
													glInvalidateFramebuffer
												
											
										
										(GLenum , GLsizei , const GLenum *)
									
 
									- 
										
											
												
													glInvalidateSubFramebuffer
												
											
										
										(GLenum , GLsizei , const GLenum *, GLint , GLint , GLsizei , GLsizei )
									
 
									- 
										
											
												
													glIsBuffer
												
											
										
										(GLuint ) : GLboolean
									
 
									- 
										
											
												
													glIsEnabled
												
											
										
										(GLenum ) : GLboolean
									
 
									- 
										
											
												
													glIsEnabledi
												
											
										
										(GLenum , GLuint ) : GLboolean
									
 
									- 
										
											
												
													glIsFramebuffer
												
											
										
										(GLuint ) : GLboolean
									
 
									- 
										
											
												
													glIsProgram
												
											
										
										(GLuint ) : GLboolean
									
 
									- 
										
											
												
													glIsProgramPipeline
												
											
										
										(GLuint ) : GLboolean
									
 
									- 
										
											
												
													glIsQuery
												
											
										
										(GLuint ) : GLboolean
									
 
									- 
										
											
												
													glIsRenderbuffer
												
											
										
										(GLuint ) : GLboolean
									
 
									- 
										
											
												
													glIsSampler
												
											
										
										(GLuint ) : GLboolean
									
 
									- 
										
											
												
													glIsShader
												
											
										
										(GLuint ) : GLboolean
									
 
									- 
										
											
												
													glIsSync
												
											
										
										(GLsync ) : GLboolean
									
 
									- 
										
											
												
													glIsTexture
												
											
										
										(GLuint ) : GLboolean
									
 
									- 
										
											
												
													glIsTransformFeedback
												
											
										
										(GLuint ) : GLboolean
									
 
									- 
										
											
												
													glIsVertexArray
												
											
										
										(GLuint ) : GLboolean
									
 
									- 
										
											
												
													glLineWidth
												
											
										
										(GLfloat )
									
 
									- 
										
											
												
													glLinkProgram
												
											
										
										(GLuint )
									
 
									- 
										
											
												
													glMapBufferRange
												
											
										
										(GLenum , GLintptr , GLsizeiptr , GLbitfield ) : void *
									
 
									- 
										
											
												
													glMemoryBarrier
												
											
										
										(GLbitfield )
									
 
									- 
										
											
												
													glMemoryBarrierByRegion
												
											
										
										(GLbitfield )
									
 
									- 
										
											
												
													glMinSampleShading
												
											
										
										(GLfloat )
									
 
									- 
										
											
												
													glObjectLabel
												
											
										
										(GLenum , GLuint , GLsizei , const GLchar *)
									
 
									- 
										
											
												
													glObjectPtrLabel
												
											
										
										(const void *, GLsizei , const GLchar *)
									
 
									- 
										
											
												
													glPatchParameteri
												
											
										
										(GLenum , GLint )
									
 
									- 
										
											
												
													glPauseTransformFeedback
												
											
										
										()
									
 
									- 
										
											
												
													glPixelStorei
												
											
										
										(GLenum , GLint )
									
 
									- 
										
											
												
													glPolygonOffset
												
											
										
										(GLfloat , GLfloat )
									
 
									- 
										
											
												
													glPopDebugGroup
												
											
										
										()
									
 
									- 
										
											
												
													glPrimitiveBoundingBox
												
											
										
										(GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat )
									
 
									- 
										
											
												
													glProgramBinary
												
											
										
										(GLuint , GLenum , const void *, GLsizei )
									
 
									- 
										
											
												
													glProgramParameteri
												
											
										
										(GLuint , GLenum , GLint )
									
 
									- 
										
											
												
													glProgramUniform1f
												
											
										
										(GLuint , GLint , GLfloat )
									
 
									- 
										
											
												
													glProgramUniform1fv
												
											
										
										(GLuint , GLint , GLsizei , const GLfloat *)
									
 
									- 
										
											
												
													glProgramUniform1i
												
											
										
										(GLuint , GLint , GLint )
									
 
									- 
										
											
												
													glProgramUniform1iv
												
											
										
										(GLuint , GLint , GLsizei , const GLint *)
									
 
									- 
										
											
												
													glProgramUniform1ui
												
											
										
										(GLuint , GLint , GLuint )
									
 
									- 
										
											
												
													glProgramUniform1uiv
												
											
										
										(GLuint , GLint , GLsizei , const GLuint *)
									
 
									- 
										
											
												
													glProgramUniform2f
												
											
										
										(GLuint , GLint , GLfloat , GLfloat )
									
 
									- 
										
											
												
													glProgramUniform2fv
												
											
										
										(GLuint , GLint , GLsizei , const GLfloat *)
									
 
									- 
										
											
												
													glProgramUniform2i
												
											
										
										(GLuint , GLint , GLint , GLint )
									
 
									- 
										
											
												
													glProgramUniform2iv
												
											
										
										(GLuint , GLint , GLsizei , const GLint *)
									
 
									- 
										
											
												
													glProgramUniform2ui
												
											
										
										(GLuint , GLint , GLuint , GLuint )
									
 
									- 
										
											
												
													glProgramUniform2uiv
												
											
										
										(GLuint , GLint , GLsizei , const GLuint *)
									
 
									- 
										
											
												
													glProgramUniform3f
												
											
										
										(GLuint , GLint , GLfloat , GLfloat , GLfloat )
									
 
									- 
										
											
												
													glProgramUniform3fv
												
											
										
										(GLuint , GLint , GLsizei , const GLfloat *)
									
 
									- 
										
											
												
													glProgramUniform3i
												
											
										
										(GLuint , GLint , GLint , GLint , GLint )
									
 
									- 
										
											
												
													glProgramUniform3iv
												
											
										
										(GLuint , GLint , GLsizei , const GLint *)
									
 
									- 
										
											
												
													glProgramUniform3ui
												
											
										
										(GLuint , GLint , GLuint , GLuint , GLuint )
									
 
									- 
										
											
												
													glProgramUniform3uiv
												
											
										
										(GLuint , GLint , GLsizei , const GLuint *)
									
 
									- 
										
											
												
													glProgramUniform4f
												
											
										
										(GLuint , GLint , GLfloat , GLfloat , GLfloat , GLfloat )
									
 
									- 
										
											
												
													glProgramUniform4fv
												
											
										
										(GLuint , GLint , GLsizei , const GLfloat *)
									
 
									- 
										
											
												
													glProgramUniform4i
												
											
										
										(GLuint , GLint , GLint , GLint , GLint , GLint )
									
 
									- 
										
											
												
													glProgramUniform4iv
												
											
										
										(GLuint , GLint , GLsizei , const GLint *)
									
 
									- 
										
											
												
													glProgramUniform4ui
												
											
										
										(GLuint , GLint , GLuint , GLuint , GLuint , GLuint )
									
 
									- 
										
											
												
													glProgramUniform4uiv
												
											
										
										(GLuint , GLint , GLsizei , const GLuint *)
									
 
									- 
										
											
												
													glProgramUniformMatrix2fv
												
											
										
										(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)
									
 
									- 
										
											
												
													glProgramUniformMatrix2x3fv
												
											
										
										(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)
									
 
									- 
										
											
												
													glProgramUniformMatrix2x4fv
												
											
										
										(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)
									
 
									- 
										
											
												
													glProgramUniformMatrix3fv
												
											
										
										(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)
									
 
									- 
										
											
												
													glProgramUniformMatrix3x2fv
												
											
										
										(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)
									
 
									- 
										
											
												
													glProgramUniformMatrix3x4fv
												
											
										
										(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)
									
 
									- 
										
											
												
													glProgramUniformMatrix4fv
												
											
										
										(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)
									
 
									- 
										
											
												
													glProgramUniformMatrix4x2fv
												
											
										
										(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)
									
 
									- 
										
											
												
													glProgramUniformMatrix4x3fv
												
											
										
										(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)
									
 
									- 
										
											
												
													glPushDebugGroup
												
											
										
										(GLenum , GLuint , GLsizei , const GLchar *)
									
 
									- 
										
											
												
													glReadBuffer
												
											
										
										(GLenum )
									
 
									- 
										
											
												
													glReadPixels
												
											
										
										(GLint , GLint , GLsizei , GLsizei , GLenum , GLenum , GLvoid *)
									
 
									- 
										
											
												
													glReadnPixels
												
											
										
										(GLint , GLint , GLsizei , GLsizei , GLenum , GLenum , GLsizei , void *)
									
 
									- 
										
											
												
													glReleaseShaderCompiler
												
											
										
										()
									
 
									- 
										
											
												
													glRenderbufferStorage
												
											
										
										(GLenum , GLenum , GLsizei , GLsizei )
									
 
									- 
										
											
												
													glRenderbufferStorageMultisample
												
											
										
										(GLenum , GLsizei , GLenum , GLsizei , GLsizei )
									
 
									- 
										
											
												
													glResumeTransformFeedback
												
											
										
										()
									
 
									- 
										
											
												
													glSampleCoverage
												
											
										
										(GLclampf , GLboolean )
									
 
									- 
										
											
												
													glSampleMaski
												
											
										
										(GLuint , GLbitfield )
									
 
									- 
										
											
												
													glSamplerParameterIiv
												
											
										
										(GLuint , GLenum , const GLint *)
									
 
									- 
										
											
												
													glSamplerParameterIuiv
												
											
										
										(GLuint , GLenum , const GLuint *)
									
 
									- 
										
											
												
													glSamplerParameterf
												
											
										
										(GLuint , GLenum , GLfloat )
									
 
									- 
										
											
												
													glSamplerParameterfv
												
											
										
										(GLuint , GLenum , const GLfloat *)
									
 
									- 
										
											
												
													glSamplerParameteri
												
											
										
										(GLuint , GLenum , GLint )
									
 
									- 
										
											
												
													glSamplerParameteriv
												
											
										
										(GLuint , GLenum , const GLint *)
									
 
									- 
										
											
												
													glScissor
												
											
										
										(GLint , GLint , GLsizei , GLsizei )
									
 
									- 
										
											
												
													glShaderBinary
												
											
										
										(GLint , const GLuint *, GLenum , const void *, GLint )
									
 
									- 
										
											
												
													glShaderSource
												
											
										
										(GLuint , GLsizei , const char **, const GLint *)
									
 
									- 
										
											
												
													glStencilFunc
												
											
										
										(GLenum , GLint , GLuint )
									
 
									- 
										
											
												
													glStencilFuncSeparate
												
											
										
										(GLenum , GLenum , GLint , GLuint )
									
 
									- 
										
											
												
													glStencilMask
												
											
										
										(GLuint )
									
 
									- 
										
											
												
													glStencilMaskSeparate
												
											
										
										(GLenum , GLuint )
									
 
									- 
										
											
												
													glStencilOp
												
											
										
										(GLenum , GLenum , GLenum )
									
 
									- 
										
											
												
													glStencilOpSeparate
												
											
										
										(GLenum , GLenum , GLenum , GLenum )
									
 
									- 
										
											
												
													glTexBuffer
												
											
										
										(GLenum , GLenum , GLuint )
									
 
									- 
										
											
												
													glTexBufferRange
												
											
										
										(GLenum , GLenum , GLuint , GLintptr , GLsizeiptr )
									
 
									- 
										
											
												
													glTexImage2D
												
											
										
										(GLenum , GLint , GLint , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *)
									
 
									- 
										
											
												
													glTexImage3D
												
											
										
										(GLenum , GLint , GLint , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const void *)
									
 
									- 
										
											
												
													glTexParameterIiv
												
											
										
										(GLenum , GLenum , const GLint *)
									
 
									- 
										
											
												
													glTexParameterIuiv
												
											
										
										(GLenum , GLenum , const GLuint *)
									
 
									- 
										
											
												
													glTexParameterf
												
											
										
										(GLenum , GLenum , GLfloat )
									
 
									- 
										
											
												
													glTexParameterfv
												
											
										
										(GLenum , GLenum , const GLfloat *)
									
 
									- 
										
											
												
													glTexParameteri
												
											
										
										(GLenum , GLenum , GLint )
									
 
									- 
										
											
												
													glTexParameteriv
												
											
										
										(GLenum , GLenum , const GLint *)
									
 
									- 
										
											
												
													glTexStorage2D
												
											
										
										(GLenum , GLsizei , GLenum , GLsizei , GLsizei )
									
 
									- 
										
											
												
													glTexStorage2DMultisample
												
											
										
										(GLenum , GLsizei , GLenum , GLsizei , GLsizei , GLboolean )
									
 
									- 
										
											
												
													glTexStorage3D
												
											
										
										(GLenum , GLsizei , GLenum , GLsizei , GLsizei , GLsizei )
									
 
									- 
										
											
												
													glTexStorage3DMultisample
												
											
										
										(GLenum , GLsizei , GLenum , GLsizei , GLsizei , GLsizei , GLboolean )
									
 
									- 
										
											
												
													glTexSubImage2D
												
											
										
										(GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *)
									
 
									- 
										
											
												
													glTexSubImage3D
												
											
										
										(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const void *)
									
 
									- 
										
											
												
													glTransformFeedbackVaryings
												
											
										
										(GLuint , GLsizei , const GLchar *const *, GLenum )
									
 
									- 
										
											
												
													glUniform1f
												
											
										
										(GLint , GLfloat )
									
 
									- 
										
											
												
													glUniform1fv
												
											
										
										(GLint , GLsizei , const GLfloat *)
									
 
									- 
										
											
												
													glUniform1i
												
											
										
										(GLint , GLint )
									
 
									- 
										
											
												
													glUniform1iv
												
											
										
										(GLint , GLsizei , const GLint *)
									
 
									- 
										
											
												
													glUniform1ui
												
											
										
										(GLint , GLuint )
									
 
									- 
										
											
												
													glUniform1uiv
												
											
										
										(GLint , GLsizei , const GLuint *)
									
 
									- 
										
											
												
													glUniform2f
												
											
										
										(GLint , GLfloat , GLfloat )
									
 
									- 
										
											
												
													glUniform2fv
												
											
										
										(GLint , GLsizei , const GLfloat *)
									
 
									- 
										
											
												
													glUniform2i
												
											
										
										(GLint , GLint , GLint )
									
 
									- 
										
											
												
													glUniform2iv
												
											
										
										(GLint , GLsizei , const GLint *)
									
 
									- 
										
											
												
													glUniform2ui
												
											
										
										(GLint , GLuint , GLuint )
									
 
									- 
										
											
												
													glUniform2uiv
												
											
										
										(GLint , GLsizei , const GLuint *)
									
 
									- 
										
											
												
													glUniform3f
												
											
										
										(GLint , GLfloat , GLfloat , GLfloat )
									
 
									- 
										
											
												
													glUniform3fv
												
											
										
										(GLint , GLsizei , const GLfloat *)
									
 
									- 
										
											
												
													glUniform3i
												
											
										
										(GLint , GLint , GLint , GLint )
									
 
									- 
										
											
												
													glUniform3iv
												
											
										
										(GLint , GLsizei , const GLint *)
									
 
									- 
										
											
												
													glUniform3ui
												
											
										
										(GLint , GLuint , GLuint , GLuint )
									
 
									- 
										
											
												
													glUniform3uiv
												
											
										
										(GLint , GLsizei , const GLuint *)
									
 
									- 
										
											
												
													glUniform4f
												
											
										
										(GLint , GLfloat , GLfloat , GLfloat , GLfloat )
									
 
									- 
										
											
												
													glUniform4fv
												
											
										
										(GLint , GLsizei , const GLfloat *)
									
 
									- 
										
											
												
													glUniform4i
												
											
										
										(GLint , GLint , GLint , GLint , GLint )
									
 
									- 
										
											
												
													glUniform4iv
												
											
										
										(GLint , GLsizei , const GLint *)
									
 
									- 
										
											
												
													glUniform4ui
												
											
										
										(GLint , GLuint , GLuint , GLuint , GLuint )
									
 
									- 
										
											
												
													glUniform4uiv
												
											
										
										(GLint , GLsizei , const GLuint *)
									
 
									- 
										
											
												
													glUniformBlockBinding
												
											
										
										(GLuint , GLuint , GLuint )
									
 
									- 
										
											
												
													glUniformMatrix2fv
												
											
										
										(GLint , GLsizei , GLboolean , const GLfloat *)
									
 
									- 
										
											
												
													glUniformMatrix2x3fv
												
											
										
										(GLint , GLsizei , GLboolean , const GLfloat *)
									
 
									- 
										
											
												
													glUniformMatrix2x4fv
												
											
										
										(GLint , GLsizei , GLboolean , const GLfloat *)
									
 
									- 
										
											
												
													glUniformMatrix3fv
												
											
										
										(GLint , GLsizei , GLboolean , const GLfloat *)
									
 
									- 
										
											
												
													glUniformMatrix3x2fv
												
											
										
										(GLint , GLsizei , GLboolean , const GLfloat *)
									
 
									- 
										
											
												
													glUniformMatrix3x4fv
												
											
										
										(GLint , GLsizei , GLboolean , const GLfloat *)
									
 
									- 
										
											
												
													glUniformMatrix4fv
												
											
										
										(GLint , GLsizei , GLboolean , const GLfloat *)
									
 
									- 
										
											
												
													glUniformMatrix4x2fv
												
											
										
										(GLint , GLsizei , GLboolean , const GLfloat *)
									
 
									- 
										
											
												
													glUniformMatrix4x3fv
												
											
										
										(GLint , GLsizei , GLboolean , const GLfloat *)
									
 
									- 
										
											
												
													glUnmapBuffer
												
											
										
										(GLenum ) : GLboolean
									
 
									- 
										
											
												
													glUseProgram
												
											
										
										(GLuint )
									
 
									- 
										
											
												
													glUseProgramStages
												
											
										
										(GLuint , GLbitfield , GLuint )
									
 
									- 
										
											
												
													glValidateProgram
												
											
										
										(GLuint )
									
 
									- 
										
											
												
													glValidateProgramPipeline
												
											
										
										(GLuint )
									
 
									- 
										
											
												
													glVertexAttrib1f
												
											
										
										(GLuint , GLfloat )
									
 
									- 
										
											
												
													glVertexAttrib1fv
												
											
										
										(GLuint , const GLfloat *)
									
 
									- 
										
											
												
													glVertexAttrib2f
												
											
										
										(GLuint , GLfloat , GLfloat )
									
 
									- 
										
											
												
													glVertexAttrib2fv
												
											
										
										(GLuint , const GLfloat *)
									
 
									- 
										
											
												
													glVertexAttrib3f
												
											
										
										(GLuint , GLfloat , GLfloat , GLfloat )
									
 
									- 
										
											
												
													glVertexAttrib3fv
												
											
										
										(GLuint , const GLfloat *)
									
 
									- 
										
											
												
													glVertexAttrib4f
												
											
										
										(GLuint , GLfloat , GLfloat , GLfloat , GLfloat )
									
 
									- 
										
											
												
													glVertexAttrib4fv
												
											
										
										(GLuint , const GLfloat *)
									
 
									- 
										
											
												
													glVertexAttribBinding
												
											
										
										(GLuint , GLuint )
									
 
									- 
										
											
												
													glVertexAttribDivisor
												
											
										
										(GLuint , GLuint )
									
 
									- 
										
											
												
													glVertexAttribFormat
												
											
										
										(GLuint , GLint , GLenum , GLboolean , GLuint )
									
 
									- 
										
											
												
													glVertexAttribI4i
												
											
										
										(GLuint , GLint , GLint , GLint , GLint )
									
 
									- 
										
											
												
													glVertexAttribI4iv
												
											
										
										(GLuint , const GLint *)
									
 
									- 
										
											
												
													glVertexAttribI4ui
												
											
										
										(GLuint , GLuint , GLuint , GLuint , GLuint )
									
 
									- 
										
											
												
													glVertexAttribI4uiv
												
											
										
										(GLuint , const GLuint *)
									
 
									- 
										
											
												
													glVertexAttribIFormat
												
											
										
										(GLuint , GLint , GLenum , GLuint )
									
 
									- 
										
											
												
													glVertexAttribIPointer
												
											
										
										(GLuint , GLint , GLenum , GLsizei , const void *)
									
 
									- 
										
											
												
													glVertexAttribPointer
												
											
										
										(GLuint , GLint , GLenum , GLboolean , GLsizei , const void *)
									
 
									- 
										
											
												
													glVertexBindingDivisor
												
											
										
										(GLuint , GLuint )
									
 
									- 
										
											
												
													glViewport
												
											
										
										(GLint , GLint , GLsizei , GLsizei )
									
 
									- 
										
											
												
													glWaitSync
												
											
										
										(GLsync , GLbitfield , GLuint64 )
									
 
									- 
										
											
												
													hasOpenGLFeature
												
											
										
										(QOpenGLFunctions::OpenGLFeature ) const : bool
									
 
									- 
										
											
												
													initializeOpenGLFunctions
												
											
										
										()
									
 
									- 
										
											
												
													openGLFeatures
												
											
										
										() const : QOpenGLFunctions::OpenGLFeatures
									
 
								 
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