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  • QGLShader
  • List of All Members for QGLShader

    这是完整成员列表为 QGLShader ,包括继承的成员。

    • QGLShader (QGLShader::ShaderType , const QGLContext *, QObject *)
    • QGLShader (QGLShader::ShaderType , QObject *)
    • flags ShaderType
    • enum ShaderTypeBit
    • deleteLater ()
    • destroyed (QObject *)
    • objectNameChanged (const QString &)
    • ~QGLShader ()
    • blockSignals (bool ) : bool
    • childEvent (QChildEvent *)
    • children () const : const QObjectList &
    • compileSourceCode (const char *) : bool
    • compileSourceCode (const QByteArray &) : bool
    • compileSourceCode (const QString &) : bool
    • compileSourceFile (const QString &) : bool
    • connect (const QObject *, const char *, const QObject *, const char *, Qt::ConnectionType ) : QMetaObject::Connection
    • connect (const QObject *, const QMetaMethod &, const QObject *, const QMetaMethod &, Qt::ConnectionType ) : QMetaObject::Connection
    • connect (const QObject *, const char *, const char *, Qt::ConnectionType ) const : QMetaObject::Connection
    • connect (const QObject *, PointerToMemberFunction , const QObject *, PointerToMemberFunction , Qt::ConnectionType ) : QMetaObject::Connection
    • connect (const QObject *, PointerToMemberFunction , Functor ) : QMetaObject::Connection
    • connect (const QObject *, PointerToMemberFunction , const QObject *, Functor , Qt::ConnectionType ) : QMetaObject::Connection
    • connectNotify (const QMetaMethod &)
    • customEvent (QEvent *)
    • disconnect (const QObject *, const char *, const QObject *, const char *) : bool
    • disconnect (const QObject *, const QMetaMethod &, const QObject *, const QMetaMethod &) : bool
    • disconnect (const char *, const QObject *, const char *) const : bool
    • disconnect (const QObject *, const char *) const : bool
    • disconnect (const QMetaObject::Connection &) : bool
    • disconnect (const QObject *, PointerToMemberFunction , const QObject *, PointerToMemberFunction ) : bool
    • disconnectNotify (const QMetaMethod &)
    • dumpObjectInfo () const
    • dumpObjectTree () const
    • dynamicPropertyNames () const : QList<QByteArray>
    • event (QEvent *) : bool
    • eventFilter (QObject *, QEvent *) : bool
    • findChild (const QString &, Qt::FindChildOptions ) const : T
    • findChildren (const QString &, Qt::FindChildOptions ) const : QList<T>
    • findChildren (const QRegularExpression &, Qt::FindChildOptions ) const : QList<T>
    • hasOpenGLShaders (QGLShader::ShaderType , const QGLContext *) : bool
    • inherits (const char *) const : bool
    • installEventFilter (QObject *)
    • isCompiled () const : bool
    • isSignalConnected (const QMetaMethod &) const : bool
    • isWidgetType () const : bool
    • isWindowType () const : bool
    • killTimer (int )
    • log () const : QString
    • metaObject () const : const QMetaObject *
    • moveToThread (QThread *)
    • objectName () const : QString
    • parent () const : QObject *
    • property (const char *) const : QVariant
    • receivers (const char *) const : int
    • removeEventFilter (QObject *)
    • sender () const : QObject *
    • senderSignalIndex () const : int
    • setObjectName (const QString &)
    • setParent (QObject *)
    • setProperty (const char *, const QVariant &) : bool
    • shaderId () const : GLuint
    • shaderType () const : QGLShader::ShaderType
    • signalsBlocked () const : bool
    • sourceCode () const : QByteArray
    • startTimer (int , Qt::TimerType ) : int
    • startTimer (std::chrono::milliseconds , Qt::TimerType ) : int
    • staticMetaObject :
    • thread () const : QThread *
    • timerEvent (QTimerEvent *)
    • tr (const char *, const char *, int ) : QString
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