Qt 3D Core QML 類型

要導入和使用模塊的 QML 類型,使用下列語句:

import Qt3D.Core 2.12
					

Qt 3D QML 類型 瞭解 Qt 3D 中的所有 QML 類型的列錶。

QML 類型

AbstractSkeleton A skeleton contains the joints for a skinned mesh
Armature Used to calculate skinning transform matrices and set them on shaders
Component3D Provides the base type for creating Qt 3D components
Entity Node subclass that can aggregate several Component3D instances that will specify its behavior
EntityLoader Provides a way to dynamically load an Entity subtree
Joint Used to transforms parts of skinned meshes
Node A base QML type that other types inherit. It cannot be directly created
NodeInstantiator 動態創建節點
QuaternionAnimation A PropertyAnimation for quaternions
Skeleton Holds the data for a skeleton to be used with skinned meshes
SkeletonLoader Used to load a skeleton of joints from file
Transform Used to perform transforms on meshes