Qt Quick 範例 - 觸發開關

此範例展示如何以 QML 創建可重用開關組件。

可以找到此範例的代碼在 examples/quick/customitems/slideswitch 目錄。

The objects that compose the switch are:

  • a on property (the interface to interact with the switch),
  • two images (the background image and the knob),
  • two mouse regions for user interation (on the background image and on the knob),
  • two states (an on state and an off state),
  • two functions or slots to react to the user interation ( toggle() and dorelease() ),
  • and a transition that describe how to go from one state to the other.

Switch.qml

import QtQuick 2.0
Item {
    id: toggleswitch
    width: background.width; height: background.height
    property bool on: false
    function toggle() {
        if (toggleswitch.state == "on")
            toggleswitch.state = "off";
        else
            toggleswitch.state = "on";
    }
    function releaseSwitch() {
        if (knob.x == 1) {
            if (toggleswitch.state == "off") return;
        }
        if (knob.x == 78) {
            if (toggleswitch.state == "on") return;
        }
        toggle();
    }
    Image {
        id: background
        source: "background.png"
        MouseArea { anchors.fill: parent; onClicked: toggle() }
    }
    Image {
        id: knob
        x: 1; y: 2
        source: "knob.png"
        MouseArea {
            anchors.fill: parent
            drag.target: knob; drag.axis: Drag.XAxis; drag.minimumX: 1; drag.maximumX: 78
            onClicked: toggle()
            onReleased: releaseSwitch()
        }
    }
    states: [
        State {
            name: "on"
            PropertyChanges { target: knob; x: 78 }
            PropertyChanges { target: toggleswitch; on: true }
        },
        State {
            name: "off"
            PropertyChanges { target: knob; x: 1 }
            PropertyChanges { target: toggleswitch; on: false }
        }
    ]
    transitions: Transition {
        NumberAnimation { properties: "x"; easing.type: Easing.InOutQuad; duration: 200 }
    }
}
					
					

Walkthrough

接口

    property bool on: false
					

This property is the interface of the switch. By default, the switch is off and this property is false . It can be used to activate/deactivate the switch or to query its current state.

In this example:

Item {
    Switch {
        id: mySwitch
        on: true
    }
    Text {
        text: "The switch is on"
        visible: mySwitch.on == true
    }
}
					

the text will only be visible when the switch is on.

圖像和用戶交互

    Image {
        id: background
        source: "background.png"
        MouseArea { anchors.fill: parent; onClicked: toggle() }
    }
					

First, we create the background image of the switch. In order for the switch to toggle when the user clicks on the background, we add a MouseArea as a child item of the image. A MouseArea 擁有 onClicked property that is triggered when the item is clicked. For the moment we will just call a toggle() function. We will see what this function does in a moment.

    Image {
        id: knob
        x: 1; y: 2
        source: "knob.png"
        MouseArea {
            anchors.fill: parent
            drag.target: knob; drag.axis: Drag.XAxis; drag.minimumX: 1; drag.maximumX: 78
            onClicked: toggle()
            onReleased: releaseSwitch()
        }
    }
					

Then, we place the image of the knob on top of the background. The interaction here is a little more complex. We want the knob to move with the finger when it is clicked. That is what the drag 特性為 MouseArea is for. We also want to toggle the switch if the knob is released between state. We handle this case in the dorelease() function that is called in the onReleased 特性。

狀態

    states: [
        State {
            name: "on"
            PropertyChanges { target: knob; x: 78 }
            PropertyChanges { target: toggleswitch; on: true }
        },
        State {
            name: "off"
            PropertyChanges { target: knob; x: 1 }
            PropertyChanges { target: toggleswitch; on: false }
        }
    ]
					

定義開關的 2 種狀態:

  • on state the knob is on the right ( x position is 78) and the on 特性為 true .
  • off state the knob is on the left ( x position is 1) and the on 特性為 false .

有關狀態的更多信息,見 Qt Quick 狀態 .

函數

為開關添加 2 個 JavaScript 函數:

    function toggle() {
        if (toggleswitch.state == "on")
            toggleswitch.state = "off";
        else
            toggleswitch.state = "on";
    }
					

This first function is called when the background image or the knob are clicked. We simply want the switch to toggle between the two states ( on and off ).

    function releaseSwitch() {
        if (knob.x == 1) {
            if (toggleswitch.state == "off") return;
        }
        if (knob.x == 78) {
            if (toggleswitch.state == "on") return;
        }
        toggle();
    }
					

This second function is called when the knob is released and we want to make sure that the knob does not end up between states (neither on nor off ). If it is the case call the toggle() function otherwise we do nothing.

有關腳本的更多信息,見 在 QML 文檔中的 JavaScript 錶達式 .

Transition

    transitions: Transition {
        NumberAnimation { properties: "x"; easing.type: Easing.InOutQuad; duration: 200 }
    }
					

At this point, when the switch toggles between the two states the knob will instantly change its x position between 1 and 78. In order for the knob to move smoothly we add a transition that will animate the x property with an easing curve for a duration of 200ms.

有關過渡的更多信息,見 Qt Quick 中的動畫和過渡 .

用法

可以在 QML 文件中使用開關,像這樣:

    Switch { anchors.centerIn: parent; on: false }