要导入和使用模块的 QML 类型,使用下列语句:
import Qt3D.Extras 2.12
| ConeGeometry | 允许创建 3D 空间锥体 | 
| ConeMesh | 锥形网格 | 
| CuboidGeometry | Allows creation of a cuboid in 3D space | 
| CuboidMesh | 长方体网格 | 
| CylinderGeometry | Allows creation of a cylinder in 3D space | 
| CylinderMesh | 圆柱体网格 | 
| DiffuseSpecularMaterial | Default implementation of the phong lighting effect | 
| ExtrudedTextGeometry | Allows creation of a 3D text in 3D space | 
| ExtrudedTextMesh | A 3D extruded Text mesh | 
| FirstPersonCameraController | Allows controlling the scene camera from the first person perspective | 
| ForwardRenderer | Default FrameGraph implementation of a forward renderer | 
| GoochMaterial | Material that implements the Gooch shading model, popular in CAD and CAM applications | 
| MetalRoughMaterial | This material uses an effect with a single render pass approach and performs per fragment lighting. Techniques are provided for OpenGL 3 and OpenGL ES 3 | 
| OrbitCameraController | Allows controlling the scene camera along orbital path | 
| PerVertexColorMaterial | Default implementation for rendering the color properties set for each vertex | 
| PlaneGeometry | Allows creation of a plane in 3D space | 
| PlaneMesh | A square planar mesh | 
| SkyboxEntity | Convenience Entity subclass that can be used to insert a skybox in a 3D scene | 
| SphereGeometry | Allows creation of a sphere in 3D space | 
| SphereMesh | A spherical mesh | 
| Text2DEntity | Allows creation of a 2D text in 3D space | 
| TorusGeometry | Allows creation of a torus in 3D space | 
| TorusMesh | 环形网格 |